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[Classic] This thread contains my reactions to Final Fantasy VI
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Tomahawk
Toma


Member 17600

Level 6.82

Dec 2006


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Old Jan 9, 2007, 01:15 PM #1 of 72
Final Fantasy III for the SNES was released probably back in 1996 or so, since the N64 made its debut in September 1997.
My best friend had that game, while I bought Chrono Trigger. My god, we swapped each others games for about 3-4 months.
That was the beginning of my FF experience. It was so amazing being drawn into the storyline with a good beginning.

While everyone was shocked at the death of a character in FFVII, this wasn't the first time a FF playable character actually died.

Spoiler:
When Shadow holds back to fight Kefka while you make your escape from the floating sky ground, Shadow dies if you leave pre-maturely. When you get to Setzer's airship, you have to wait until theres about 5 seconds left, or else you leave without him and he dies atop the floating continent.


The best thing about FF6 to me is the differences in weapons/armor each character holds. Cyan's Swordtech, Locke's steal/mug, Sabin's Blitz, Edgar's Tools, Shadow's throws, Celes's Runeblades, Setzer's card tricks, even Umaro's own independent attacking system, was just great to utilize in the game.

Character development, from their past histories to present, was astonishing. I'm glad I got to try this game out before getting rid of my SNES, only to pick up for Anthology to experience it again.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Classic] This thread contains my reactions to Final Fantasy VI

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