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Metroid: Other M - SHINESPARK IT
hueg box art:
Due to be released stateside this Tuesday, the next entry in Metroid series is returning to the classic two dimensional style while retaining some first person perspective that it's been showcased in lately. An early review is up on Gametrailers, and after viewing, I'm shaky about this being a day one purchase the way most big name Nintendo titles would be on this starving system drowning in overly casual games. Well, for one thing, although Metroid immediately brings to mind the big N, the game was developed by a different group, like the Prime series before it. Team Ninja is at the helm for this one, and never having owned a Xbox, not sure what that implies given their track record, but if DOA: Beach Volleyball is any indicator, Samus' power suit will have jiggle physics. Anyway, causes for concern. Third party developer, check. Having seen the above review, apparently the game is fairly narrative for a Metroid installment and Samus' constant voice acting is shockingly bad. Badly localized and performed dry. Even the isolation of space cannot still her tongue. She, plus the supporting cast, is going to get the bad kind of chatty. The execution of design seems to be pulled off in tried and true fashion. The same ol' Metroid, you're stripped at the start of all your bad ass weapons and powers, you search to retrieve them, use them to open new areas. Yet the first person perspective comes off as useless in a heated battle, as you're rooted while in it, making its function more exploratory. The game disregards the analog attachment, taking the turn the Wiimote on its side approach, d-pad for movement, point to the screen to change to first person. It's reported that the transition between the two modes is fairly smooth. I have no idea whether I should be excited about this game or not. All the window dressing is mildly off putting. It doesn't seem like anything new is being brought to the table. I mean, Metroid just being itself is awesome, but is it worth it to drop the fifty? Or am I some sort of heathen and should should have every reason to be giddy? Jam it back in, in the dark. ![]() so they may learn the glorious craft of acting from the dear leader |
Yeah, gathering other info about the game, things seem none too clear without a hands on session with it.
Obviously, cinematics, cringe worthy. Reducing a hero character down to a blithering fool, understandably contemptible. Looks like it's not just the quality of the performances but the intention of Samus' character development. Sexist is a word that's been thrown around, but getting the gist of what happens, maybe more plain insulting and amateur? Important thing though, could have been off base with my initial post. GT's videos always come in a bit choppy for me, having seen some other videos and descriptions of the game, angled overhead third person and auto aim applies a fair amount the time, which is decidedly not a return to 2D classic form. Without any use of an analog stick, yikes? I just started following the game a day ago, you in the know probably figured this already, probably the wrong person to make the thread. There's nowhere I can't reach. ![]() so they may learn the glorious craft of acting from the dear leader
Last edited by Dr. Uzuki; Aug 30, 2010 at 09:38 AM.
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Conclusion reached. Fuck this game.
This thing is sticky, and I don't like it. I don't appreciate it. ![]() so they may learn the glorious craft of acting from the dear leader |
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Thread | Thread Starter | Forum | Replies | Last Post |
Gamers Month ver. 2 - Super Metroid | Sousuke | Front Page Articles | 1 | Jun 17, 2010 09:33 AM |