Gentlemen:

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THANK YOU. Finally someone else said it. This here was my favorite controller design of all time except that the D-pad was too tiny for adult fingers but none of us ever used the D-pad for anything other than camera angle changes. But the controller itself felt like it was perfectly molded to the very contours of your palm and both analogue sticks were pretty much perfectly placed considering how much you used your right hand. Anyone who's ever played Viewtiful Joe on the Cube and on the PS2 knows that the Cube version is vastly superior simply because the controller buttons just lent themselves that much better to the entire feel of the game and many games share this same experience. I barely got to playing Paper Mario: Thousand Year Door and picking up my controller just to play a simple RPG is still amazing.
The rest of my wired Cube controllers I keep at the school on the off chance that I'll get a group of students in the lounge that wanna throw down in Melee (Yes, I still have that too) and then
IT'S ON, MOTHERFUCKERS!!!
Additional Spam:
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Don't get me wrong, the GC has some of the best games I've ever played in my life (Metroid Prime is a flawless game, Wind Waker is criminally underrated, Smash Bros Melee/Mario Kart/Mario Party 5 gave me years of fun), but... Hmm, the more I think about it, the GC did have more great games than I gave it credit for. Carry on!
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Don't forget F-Zero GX, Super Mario Sunshine, Baten Kaitos and DK Jungle Beat (which I still have but no longer have the Bongo Controller it shipped with

). Shit... Even the Metal Gear Solid remake was fucking awesome simply because the controller just FELT more comfortable to move about with.
This thing is sticky, and I don't like it. I don't appreciate it.