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I completely forgot Harmonix. I absolutely adore Frequency for what it is and what it does, and while I don't love the rest of their output (we can forget Anti-Grav), they have time and time again displayed great care and love for music and music games.
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Anti-Grav was gimmicky, yes, but it showed great use of an otherwise useless piece of hardware and that kind of set them up on the path of developing proper peripherals for their games.
Having said that, I second (or third) the
Harmonix mention here. They have consistently showed a great knack for developing music games and they truly know how to properly use their tools to turn what is essentially a glorified .wav player into an extraordinary gaming experience. It's the reason why the first two Guitar Hero games and both Rock Band titles are so amazing while everything that Neversoft has done has basically ridden on the coattails of the people who clearly struck a balance between mainstream popularity and genuine love of good music.
Another developer whose games I will buy without question is
Double Fine. I could easily spit a long-winded diatribe about how their games are worth their weight in writing gold and make otherwise conventional platformers with great charm and personality but, really, it boils down to, "Did Tim Schafer work on this game? Yes, you say?
FUCKING SOLD."
EDIT:
Another developer that's batted 1.000 so far is Team Ico. ICO and Shadow of the Colossus may be the only two completed games they have to their name but they're worth their weight in gaming and replay gold. Anyone who tells you any different is
FUCKING LYING TO YOU.
Jam it back in, in the dark.