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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Earthbound - I knew nothing about this game but the giant box and clay artwork made me curious. Going on a leap of faith *in Nintendo* and ignoring the doubts of my mother and sister, I picked it up. Needless to say, there was no way to know that I'd like the game as much as I did, and I liked it a lot. So unique, so comedic, so good in all the ways that make an RPG memorable. This is a top five all time favorite and it probably always will be. This game stinks...but it friggin rules as well.
Star Ocean the Second Story - I knew nothing about this one either but the screenshots on the backside of the case looked pretty cool. In an RPG era dominated by Square, I took a chance on this unassuming title. Quite unexpectedly, the wealth of gameplay in the game was considerable and the combat system was unlike anything I had experienced before. And so this game became an all time favorite while also contributing to the realization in my mind that Square games were not the end all and be all of RPGs. There are other 'overlooked/hidden gem' games that impressed me, but many of them I checked out later on with the knowledge that a few seasoned RPGers found them enjoyable. Dragonview is one of those games, for example. Fun game that is totally different from it's predacessor (Drakkhen).
Jam it back in, in the dark.
~MV
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The game is called Super Drakkhen/Drakkhen 2 in Japan but they changed it to Dragon View in the states for some reason. Maybe they wanted a new start because of Drakkhen's mixed reputation. Instead the name change may have contributed to its obscurity. Most amazing jew boots
~MV
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Hopefully everyone has acknowledged at this point that the soundtrack is good. It's the one aspect of the game that truly stands out. Those battle themes are totally rad. This thing is sticky, and I don't like it. I don't appreciate it.
~MV
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Assuming that you're more or less okay with turn based systems that have a tactical flavor to them:
Fallout 1/2 Breath of Fire V A boatload of SRPGs (Shining Force, FFT, Fire Emblem, etc; Although I'm not sure if the 'Player Phase' and 'Enemy Phase' ones count as turn-based...) Also, the Star Ocean and Grandia series are always worth a look for folks who enjoy an exciting combat system, regardless of style. Most people like the combat system in Valkyrie Profile as well. Finally, it seems logical to check out Xenogears, what with how that combat system is kind of the precursor to the one in Chrono Cross. I remember reading on an occasion or two that FFX's combat system was inspired by the one in Breath of Fire IV in some respects, and though I can't confirm it (I haven't played BoFIV), it might be worth checking out. I almost forgot, but SMT Nocturne has a nice twist on the old turn-based style with its Press Turn system. It penalizes and rewards based on taking advantage of weaknesses and defending against them. There's also the Shadow Hearts series and the Judgment Ring stuff, which is worth a look. I am a dolphin, do you want me on your body?
~MV
Last edited by Megavolt; Mar 27, 2008 at 06:57 PM.
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