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Battle systems:
1. Grandia - Traditional with a real-time feel 2. Valkyrie Profile - Combos are fun 3. Fallout - Love the tactical approach Battle music: 1. Vagrant Story - Golem, Wyvern, Iron Crab, Minotauros, etc... 2. Valkyrie Profile - Lots of high energy stuff courtesy of Sakuraba 3. Final Fantasy VI - Epic themes capped off by the immortal Dancing Mad Jam it back in, in the dark.
~MV
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Looking at zzeroparticle's lists, I should mention that I didn't count SRPGs. I didn't think they were being considered for this topic. (plus they would make coming up with a top three list even more difficult) On the same note, I might've considered Legend of Mana (it IS one of my all-time favorite games), but the action RPG aspect made me discount it as well.
FFTactics would be a battle system contender. It'd be a contender for the battle music spots as well, though it definitely wouldn't beat Vagrant Story for me, as Vagrant Story's battle themes are entirely too fitting. I can imagine the progression of an actual battle with a dragon being something like the way the music in Wyvern develops. From intimidating challenge to heroic conflict to sheer terror. ![]()
There's nowhere I can't reach.
~MV
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This thing is sticky, and I don't like it. I don't appreciate it.
~MV
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