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Pre-Pre-E3 Wii thread
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JazzFlight
Super Furry Animal


Member 17

Level 29.62

Feb 2006


Old Apr 27, 2006, 03:44 PM #1 of 364
To be accurate, it should have been named Wiiii, since it's a 4-player console.

But I think we're just getting silly now. WEEEEEEEEEE

Jam it back in, in the dark.
JazzFlight
Super Furry Animal


Member 17

Level 29.62

Feb 2006


Old Apr 27, 2006, 08:21 PM #2 of 364
Personally, I love the name. I think Nintendo's finally got it's game together in the past few years after the problems with the N64 (and Gamecube, even).

While Nintendo can't approach its competitors in terms of graphics, it can certainly find a calling in the creation of unique "experiences" that you can't get from a normal "video game." Play Trauma Center or Osu Tatakae Ouendan on the DS and you'll see what I mean.

There's nowhere I can't reach.
JazzFlight
Super Furry Animal


Member 17

Level 29.62

Feb 2006


Old May 1, 2006, 09:24 PM #3 of 364
I could see some sort of "Joystick emulation" going on with the stick.

You know, like you hold it vertically and tilt it back and forth, and use the trigger/side buttons to shoot.

Of course, there could be some crappy "point at the screen where you want your character to move," but that seems too laggy to work.

This thing is sticky, and I don't like it. I don't appreciate it.
JazzFlight
Super Furry Animal


Member 17

Level 29.62

Feb 2006


Old May 3, 2006, 05:24 PM #4 of 364
Originally Posted by Solis
It can to an extent. In the video demonstrations, objects can be "placed" in people's hands fairly accurately. Their orientation and position match up very close to how an actual object would. One demonstration where it "painted" people's faces and put accessories like hats and glasses on them was pretty impressive, it matched up to the contours of their faces very well.
In the "flower/lightsaber/etc..." demonstration, he had a sensor in his hand. Once it reached the "car" stuff, all that technology relies on a multiple camera set-up and is basically impossible for Wii to do.

In the webcam video you saw with the hats and glasses, that was purely FACE tracking, not body.

Anyhow, it'd be cool if Nintendo did this, since it's a pretty simple add-on, but the thing is... you'd have to see yourself onscreen all the time to enjoy it. And basically, that's not gonna happen unless it's a type of Eyetoy minigame.

Most of the Wii games are probably going to be first person, since the controller is based around the idea of you controlling actions directly.

Most amazing jew boots

Last edited by JazzFlight; May 3, 2006 at 05:29 PM.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > Pre-Pre-E3 Wii thread

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