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Pop'n Music 12: Iroha CS
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alkaline
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Member 1696

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Mar 2006


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Old Mar 6, 2006, 07:31 PM Local time: Mar 6, 2006, 04:31 PM #1 of 26
Pop'n Music 12: Iroha CS


So who else picked up Pop'n Music 12 for the PS2 this past week? I'm obviously a huge fan of the series, but I haven't been playing much in the past few months so it almost feels like starting over, albeit in the high 30's. It's almost like my wrists are out of shape! I can't go for longer than a set of four songs without having to take a break from it.

I also just got done blogging about the intense language barrier produced by Iroha. Previous editions of the game have always been thick on the Japanese, but this? I have never felt more white.

Discuss!

Jam it back in, in the dark.

alkaline
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Old Mar 7, 2006, 12:01 AM Local time: Mar 6, 2006, 09:01 PM #2 of 26
Originally Posted by DjMeas
Learning a little Katakana wouldn't hurt! When i first played the
Ninja Hero bonus game for the first time, i was like "What the heck!?"
Oh. I totally understood what was happening during the bonus game, but I do have a fun story about that. .

Every few rounds of the bonus game, a special card pops up that's brown and doesn't look anything like the others. So, typical guyjin me thinks this is a good thing. Mustering all the hand-eye coordination that I can, I nail my timing to get that card.

Guess what! It's ZERO points! And now you know. . never get the brown card

It is a great mix though. I unlocked Swing Kayo last night and I think it's now my favorite of the Murasaki songs. O-Edo Kayo in Pop'n 11 is (Was?) my favorite Pop'n song ever.

There's nowhere I can't reach.

alkaline
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Old Mar 7, 2006, 03:07 AM Local time: Mar 7, 2006, 12:07 AM #3 of 26
Originally Posted by Kuhazan
I have 8 and just ordered 9 and 10... when I'm done with (which means not done with... more like when they're fully unlocked) 9 and 10 I'm going to skip 11 and get 12... haha

I've played 11 at a friends house... doesn't seem as good as 12... so I'm hoping my favorites from 11 are left intact on 12...
Guh. I would have gotten 8 and 9, skipped 10 and got 11 and 12. Ten hardly has any decent songs and the unlock method is completely by random.

And DDR Megamix was a repeat in 11 anyways :X

This thing is sticky, and I don't like it. I don't appreciate it.

alkaline
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Old Mar 7, 2006, 07:06 PM Local time: Mar 7, 2006, 04:06 PM #4 of 26
Originally Posted by Lee-chan
How did unlocks work in 11? I'm still clueless on that one.
Before you begin your game, you pick a country to fly to. As you continue to play that country you rack up miles. You repeat this until you get a 100% rating in every country to unlock all the songs.

So, basically, you just keep playing and playing and playing. That and Iroha's method are definite improvements over Pop'n 9's dungeon game and Pop'n 10's completely random crap. Pop'n 10's unlock system is the entire reason why I skipped it. You could play it for years and never unlock everything.

I am a dolphin, do you want me on your body?

alkaline
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Old Mar 8, 2006, 11:43 AM Local time: Mar 8, 2006, 08:43 AM #5 of 26
I play on a small controller at home (Pop'n2) and I never have any troubling switching from the small controller to the arcade. Some people are just weird.

For as much as I love Pop'n, I don't love it enough to give someone $200+ dollars to shove some buttons in a block of wood for me.

I was speaking idiomatically.

alkaline
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Old Mar 10, 2006, 03:11 AM Local time: Mar 10, 2006, 12:11 AM #6 of 26
Right now, according to Pop'n 12, my most played songs are-

1) Swing-Kayo
2) Hip-Rock 3
3) Athletic Meet

Swing Kayo is sooooo good~

What kind of toxic man-thing is happening now?

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