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[General Discussion] Terrible taste in games? Guilty secrets and you
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SuperSonic
True_Blue


Member 163

Level 40.01

Mar 2006


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Old Jul 28, 2009, 08:00 PM #1 of 86
I see a majority of people putting down Mega Man 6 and saying 5 was better where as it was the complete opposite for me. Mega Man 5 was probably the worst in the 8-bit series for me. The music isn't by any means bad but it's not that great either...I think Opening, Title, Chargeman, Dr. Wily Stage, and Last Boss were the only appealing tracks in that game for me. Napalmman's wasn't great until they remade it for The Power Fighters. Protoman's Stage? Ear-piercing hell to me in that beginning part and the rest of the song doesn't make up for it. However, I will note that three tracks from this game went on to be used for Megaman Soccer and that ended up being decent.

I think another thing I didn't like about 5 was what they did to Rush. First of all, there was the Rush Coil. In 3 and 4, he just stood there and you were sprung from his back. In 5, he sprung with you from the bottom like he was the friggin Mach 5 from Speed Racer. There was also the Rush Jet, you could only go straight and move up and down where in 3 and 4 you could go anywhere.

One thing that was cool about 5 I will say was the inclusion of Beat. That made the final boss fight a helluva lot easier.

MM6's music was pretty meh too, but the Rush Adapters were pretty sweet. Mr. X's stage had the same ear-piercing beginning that Protoman's Stage in 5 did, but once it got past that part it started rocking and when it looped, the ear-piercing part didn't bother me again. What was really awesome about 6 was the final battle...the music was kickass and so was the setting, and you finally put that damn Dr. Wily in jail for once...only for him to escape in 7.

MM7 was alright, but I probably liked it about as much as 5 (though Shademan's theme is pretty damn sweet). And if you don't know which one I'm talking about, it's this one:

YouTube Video

MM8...the gameplay was decent, but everything else just did not feel right to me. The sounds, the music, the...voice acting. *sigh* Dr. Wowy...

MM9 was friggin hard at first, but once I figured out the weaknesses for each boss it turned out to be the best damn Mega Man I had played since 2, 3, 4, or X5.


While I'm still on Megaman, I have to talk about Megaman Legends. A lot of people did not like it and I know why...it didn't follow the norm for Megaman where you picked a stage and played it, stole the boss' weapon, rinse and repeat until you got to Dr. Wily. Nah, this was something completely different and I was actually pretty happy with it.

Not only did it seem to play fairly well (I had trouble with the lock-ons sometimes), but it was the first game I played where the characters' mouths moved with the voices and it reminded me so much of anime (which I was starting to really get into at the time), however that might have been something else that turned people off from it. Also, Wily in this game is a boat-shop owner. Your recurring enemies in this game are pirates which consist of those little Servbots and the Bonne Family (and Tiesel was probably my favorite, couldn't go through a scene without cracking a smile from his dialogue).

The music wasn't as memorable but there were some pretty good tracks in there, the voice acting was decent, and the story was actually good. At first I was skeptical about MegaMan being a digger and having a last name, but I really got into it and had some fun with the game.

Megaman Legends 2 was more difficult and the story wasn't as good as the first one. There's also the fact about bringing all of the previous VAs back except for Megaman's (which actually sounded like a guy for once in the first game). Instead, Megaman has a familiar voice...where have I heard him bef--oh my God, it's the girl who voiced Sailor Jupiter?! Why?!

There was also a character in the game named Glyde and his little duck subordinates...they annoyed me to no end. If you want to talk about annoying, Nino Ruins falls in that category as well as boring. When you have to flood the place to get around and you're underwater, it just makes me want to sleep.

However, if you stick with the game, you'll end up having some great boss fights (Bola and Tiesel were freaking awesome fights) and watching a somewhat good story unfold.


It's no secret, I freakin love Sonic 2006. Admittedly I have had my problems with it such as in the high speed sections and the one part in Kingdom Valley where I have to light dash a trail of rings but instead I somehow activate the bounce bracelet and bounce to my doom, and then there's the...loading times. Aside from that, the game is actually quite good and some of the music is a complete departure from what I'm used to hearing in Sonic games, but those tracks aren't that bad. The story was good, but like Majora's Mask the ending sucked. They could have done a much better job with that. The levels are well designed, the adventure maps are back (which was lacking since Sonic Adventure), and the stories between the three hedgehogs are pretty good (especially Shadow's, surprisingly).


Another game that wasn't well received was Sonic and the Black Knight. Honestly, this was the most fun Sonic game I've played in a long time. The controls were simple and responsive, the story was really damn good with several plot twists along the way (surprisingly, Eggman is nowhere to be found in this game), and the music is back to being as awesome as ever.

Crush 40 was finally brought back as the main band in this game and out of their 4 songs, 3 of them kick so much ass (the last one was used for the ending of the game and it just seems too slow to be for Crush 40). Once again, they were not used for the final boss battle music but that didn't matter because With Me is the best final boss battle track in a Sonic game since What I'm Made Of from Sonic Heroes.

You have multiple missions in several levels that are well designed and the difficulty is balanced enough to where you'll have a tough time in some areas but not to the point where you'll want to throw your controller or just flat out quit for a week.

Sonic and the Black Knight is everything completely the opposite to that piece of shit Sonic Unleashed I bought for the 360. I had a bad feeling about Black Knight, but for once I'm glad I was wrong.

Diss away, Deni. :P

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Terrible taste in games? Guilty secrets and you

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