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[General Discussion] The Wonderful World of Annoying Levels, Stages & Dungeons
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SuperSonic
True_Blue


Member 163

Level 40.01

Mar 2006


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Old Nov 20, 2008, 03:35 PM #1 of 13
Trauma Center: Second Opinion - Operation 6-7: This just pissed me off to no end. The next to the last level in the game and you have to remove four different guilt from four different patients. You're in control of the two doctors and the fact that you can use Healing Touch only once per doctor makes you think you have an advantage, when you actually don't.

First off, freakin Triti. My trick with this originally was to use healing touch and remove all of the thorns and triangles quickly before they regenerated. Unfortunately, when I reached the third operation I needed HT then so I had to figure out how to deal with this properly. 2 days of frustration later I looked up how to do it. The next operation is a breeze, but then comes operation three.

Damn Deftera. It's bad enough that these things were a pain in the ass, but now I have to drain blood overtop of the tumors so I can take care of the tumors and keep the patient's vitals up. On top of that, the only way I can beat the virus is if they combine mix colors...if it's the same color, it just creates another tumor. I failed so many times because of this damn operation that I started to wonder if I would ever beat the game. Then I somehow got lucky and completed it. I felt good, but at the same time I never went back to that level.


Sonic and the Secret Rings - Sand Oasis: Not much to say here except that damn cactus at the end of the level pissed me off to no end because I could never jump over it, plus I kept losing rings until I died. Since you have no lives in this game, it continued endlessly and I just gave up and turned the game off. Next time I had the same problem, but once Sonic finally started backing up when I told him to then it was only a few more tries before I got over that cactus and to the end.

Here's a couple of childhood contributions:

Super Mario Bros. - World 8: The first level isn't so bad, and the first half of the second level wasn't either. The fact that I couldn't make that huge jump in 8-2 was a pain. Once I got past that, 8-3 would've been cake if I still had Fire Mario but most of the time I got to that level I was little Mario. Stupid Hammer Bros...I couldn't figure out their pattern. 8-4 sucked too, but not as bad as the previous two.

Sonic & Knuckles - Sandopolis Zone Act 2: Screw those damn ghosts. I got stuck in this area in different places, but the most memorable one was where I kept going around on a loop then going down, bouncing back up, and repeat endlessly until time ran out. To this day, I still hate that level.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] The Wonderful World of Annoying Levels, Stages & Dungeons

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