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Member 16

Level 47.67

Feb 2006

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Jul 28, 2009, 06:20 AM
Local time: Jul 28, 2009, 02:20 PM
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#1 of 86
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Along with Krel, I'm probably the only person on the internet who disliked Bioshock. It had a gorgeous environment, but pretty much ruined your enjoyment with annoying fetchquests, ambushes and predictable twists. And by twists I don't mean THAT twist in the story, I meant the parts where you're told to go somewhere, and you already know you won't get there because A) someone is in the way and insists you pick up daisies and elbow grease for them, or B) a new obstacle, be it a collapsing roof, a crumbling walkway or exploding cat prevents you from ever reaching said destination, forcing you to move on to a new area you weren't told about. Or C) both, in that order.
Considering how much shooting there was, it was cumbersome and drab. A shotgun blast or machinegun bullets hardly seemed to slow down the enemies whose AI did nothing but run straight for you, or possibly make a zig-zag pattern for you, which to a 360 pad is obviously murder. Your "massive range of combat options" options usually meant you used up whatever special ammo you had and then had to stick with regular ammo, slowly chipping away health even with headshots. Or using the lighting-wrench combination until you ran out of juice. If you could get close to enemies, which of course wasn't much of an option when they had firearms.
And whose genius idea was it to limit your gravity gun with an ammo count? HL2's gravity gun was so much fun because it encouraged you to use it and experiment because there was so much to experiment on, and because you could do it as much as you wanted.
Being told "ok, you tried lifting that up, but you can't, so now you have 9 uses of that left" will only make a person attempt to conserve, which in the end means not using it at all, sticking with the boxes and boxes of bullets you find in trashbins and skirts of dead bodies.
As for my guilty pleasure, I'm fond of Tenchu Fatal Shadows. The controls are not very good, but they become surprisingly transparent once you learn them (something that didn't happen in Shinobido and it suffered greatly for it), and running around as female ninjas never gets old. The music was great too.
Jam it back in, in the dark.
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