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The lack of bump mapping, self-shadowing and bloom is very promising, but they could have just made proof of concept screens on the PSP.
Either way I'm glad I lready have one ready, then. Jam it back in, in the dark. ![]() |
There's nowhere I can't reach. ![]() |
Did it ever occur to anyone that maybe they'll make use of the PS3 features now?
The PS3 doesn't ONLY do high-def and stock bloom effects, you know. They could include online play (co-op or whatever), downloadable content, something silly making use of the tilt sensor, connect with PSP, etc. Thing is, you don't know yet. Even if they won't make use of them, it'll still be hi-def Disgaea, which will be enough for quite a lot of fans. Hi-def sprites will/should look great either way. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
How ya doing, buddy? ![]() |