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[PSP] Dissidia: Final Fantasy Fanboy Fellating Fighting Frenzy!
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Old May 8, 2007, 07:12 AM Local time: May 8, 2007, 03:12 PM #1 of 304
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It will not be a role-laying game though. Instead, it is being called as dramatic progressive action game.
HAHAHAHAHAHA

Man, for a second there I thought they might actually do something great with this project. Ah well.

Jam it back in, in the dark.

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Old May 8, 2007, 07:30 AM Local time: May 8, 2007, 03:30 PM #2 of 304
Sounds to me like either an interactive novel or just a very generic action game with lots of cutscenes.

Point is, much like Crystal Chronicles, this is meant to make people go "Wow! A new Final Fantasy! And all the quality that comes with that title!" and not pay attention that it's not a Final Fantasy game in any way but the name.

PSP needs more original "true" titles instead of these side-projects and ports.

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Old May 8, 2007, 07:47 AM Local time: May 8, 2007, 03:47 PM #3 of 304
I really liked Crystal Chronicles though, especially multiplayer.

That description has cut-scene heavy platform game written all over it though.
Hey, you know I enjoyed Crystal Chronicles as well. But when you see "Final Fantasy", a narrative-free, clumsy 3D Gauntlet is not what you expect.

This thing is sticky, and I don't like it. I don't appreciate it.

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Old May 8, 2007, 08:02 AM Local time: May 8, 2007, 04:02 PM #4 of 304
If it produces titles like Dirge of Cerberus, very much so. And Nomura at the helm, it doesn't bode well.


(not to mention your description applies to pretty much every US released JRPG there is)

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Old Jun 27, 2008, 01:35 PM Local time: Jun 27, 2008, 09:35 PM #5 of 304
[21:27:28] <Q-chan> man, Dissidia is like a Kingdom Hearts raped Final Fantasy Smash Brothers, but I sadly must admit my not so inner nerd felt a tingle when you saw the 3D characters strike a pose and you notice they look IDENTICAL to the piece of Amano artwork they're mirroring

[21:27:32] <Q-chan> and that was awesome
[21:27:40] <Q-chan> so I may just have to play the game for more of those

[21:28:53] <a_worker> the only way Dissidia would be worth a purchase is if they also threw the recurring mid-bosses in.
[21:29:02] <a_worker> Because it would be bitchin' if you could play as Ultros.
[21:29:04] <a_worker> Don't know how you'd do it
[21:29:07] <a_worker> but it'd be bitchin'.

[21:29:17] <Q-chan> oh lawd
[21:29:55] <Q-chan> and if the FF6 characters did that surprised look pose
[21:30:08] <a_worker> <3 surprised look pose
[21:30:16] <Q-chan> =D


I'm probably not touching it before an undub surfaces, though.

I was speaking idiomatically.

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Old Oct 13, 2008, 03:32 AM Local time: Oct 13, 2008, 11:32 AM #6 of 304
I guess it should be noted Crisis Core only has voice acting in select cutscenes and the rest is just text, so it's possible Dissidia uses more.

And the "voice acting script" probably counts in all the battle shouts and special attack "THIS IS THE ULTIMATE POWER" style quips as well, much like RPGs in general count sidequests and all around random grinding time into their "over 100+ hours of thrilling storyline and gameplay!".

What kind of toxic man-thing is happening now?

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Old Nov 20, 2008, 11:25 AM Local time: Nov 20, 2008, 07:25 PM #7 of 304
Damn if Nomura designed clothing doesn't sit awkwardly in Amano's artstyle. The layouts are gorgeous and then you have these small specks of "what the fuck is this doing here" here and there, Squall and Tidus especially.

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