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[General Discussion] Titles you just don't get why other people can't get into
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Old Nov 25, 2006, 06:44 PM Local time: Nov 26, 2006, 02:44 AM #1 of 54
I actually enjoyed The Bouncer. I think people were most disappointed with it because the previous demo video showed all these interactive cutscenes and people hopping over tables and knocking down paintings and then the final product was this simplistic button basher with 30 minutes of gameplay.

For me, it was still fun, the RPG lite system added a nice touch and the way you could play through all the scenarios with different characters was neat.


As for my pick, obviously Vagrant Story. Well, I can see how it might prove difficult to some, but the amount of hate in that other thread makes me question why people play RPGs at all. All this complaint about the weapon system and how you need to know everything beforehand and I played through my first game without knowing a thing about any of it. I made exactly one weapon for myself (it wasn't even any good, but it was mine), and used two weapons in total for the duration of the game (a large mace for blunt attacks and the sword I made for myself for everything else).

The at times difficult boss battles forced me to use proper tactics for survival and apparently I defeated the last boss with a method not that many people even thought of (and for me it seemed the only possible way to do it). What was left for me was an extremely engaging and beautiful story, told exceptionally well with excellently written characters, wonderful music and atmosphere and a fun combat system.

If people can't play it, they're missing out ;_;

Jam it back in, in the dark.


Last edited by map car man words telling me to do things; Nov 25, 2006 at 06:50 PM.
map car man words telling me to do things
find animals!


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Feb 2006


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Old Nov 27, 2006, 08:16 AM Local time: Nov 27, 2006, 04:16 PM #2 of 54
Well there's Donkey Konga, but Jungle Beat is the Alpha Male of platformers.

There's nowhere I can't reach.

map car man words telling me to do things
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Old Nov 27, 2006, 08:56 AM Local time: Nov 27, 2006, 04:56 PM #3 of 54
Well, that goes for a lot of peripherals. Lightguns don't get much use these days, no matter how much one insists Crisis Zone is really, really awesome, same for fishing games, etc. Doesn't make the game any less great.

This thing is sticky, and I don't like it. I don't appreciate it.

map car man words telling me to do things
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Feb 2006


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Old Nov 27, 2006, 11:01 AM Local time: Nov 27, 2006, 07:01 PM #4 of 54
Originally Posted by GoldfishX
My thing with the bongos is 3-fold:

1. I'm skeptical how they work with a 2D platformer.
2. I don't want a near-useless peripheral taking up room. I have enough issues finding space for my regular controllers and arcade sticks (which I use for a lot of different games). Same thing for Beatmania (we only have the 1 released in the US) and most light-gun games (still have the old Zapper).
3. It just smells of Nintendo gimmickery, which should have ended at GBA connectivity.

Those are exactly the reasons I don't get into it and why I understand others wouldn't.

Edit: In all fairness, the game was $50 straight up, bongos included. Unless it was Konga I saw...Bongo-less versions of them tended to be cheaper.
Maybe you're just horribly jaded and shouldn't be into videogames at all

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map car man words telling me to do things
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Feb 2006


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Old Nov 28, 2006, 01:28 PM Local time: Nov 28, 2006, 09:28 PM #5 of 54
I felt the orphanage was just a way of skipping out of having to write any kind of pasts for the characters (outside Rinoa).
As teenagers, the characters felt depressingly flat and cookie cutter at times (a quirk does not give someone a personality).
I liked the idea of a Final Fantasy game with a main theme of love, lord knows there's been some engaging romances and almost romances in previous games. But the central relationship felt so forced and plastic because Squall really was an unlikeable twat and Rinoa a neglect-loving doll, the perfect japanese fantasy woman.

I admit enjoying the game most of the time as I played it, and it had some magnificent and truly beautiful setpieces and scenes, but once it was done, I pondered what had taken place, and found myself a lot more disappointed than what I'd have liked. And no, I didn't mind Junction or any of the other gameplay related niggles people have with the title.

I was speaking idiomatically.

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