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[General Discussion] A... different character
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Member 16

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Feb 2006


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Old Sep 3, 2006, 10:45 AM Local time: Sep 3, 2006, 06:45 PM #1 of 27
Originally Posted by Omnislash124
Cloud from Final Fantasy VII could almost be classified as gay, simply because of the Cloud-Barret Date Scene which was obscure but could be triggered....does that count?
Hoho, joke aside, many people have this mindset. Why on earth would that count? There's three female character dates in there as well, by your logic that classifies him straight automatically. If all date possibilities would be taken into consideration at once, he'd be bi-sexual, but because only one date happens, it's only up to the player. And even then one humorous "date" doesn't make a character gay. Cloud's relationship to both Aeris and Tifa would indicate he's interested in the opposite sex.

Fear Effect 2: Retro Helix is the only game I've played with a homosexual relationship that goes beyond mere typical sexual deviant jokes. How typical that both are women.

There was debate about Shenmue's Ryo being gay, what with disregard for girls, "Let's get sweaty!", looking for sailors, etc, but I'm thinking he's just a very dull japanese man, instead of actually attracted to the same sex. I'm pretty sure that had the game made it clear Ryo's character was homosexual, the rating would have gone up easily (which is of course ridiculous).

Jam it back in, in the dark.

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Feb 2006


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Old Sep 5, 2006, 07:28 AM Local time: Sep 5, 2006, 03:28 PM #2 of 27
I just remembered MGS3, with Volgin and Raidenevitch. Of course, that was more about mocking how lolololol gay Raiden looks than an actually mature homosexual relationships, but still..

Seeing as games have such trouble portraying even a "normal", heterosexual relationship maturely enough, it's no surprise homosexual relationships not only do not feature heavily, but are pretty much never handled in an intelligent manner.


The Shenmue argument is always amusing though. It's entirely plausible that Ryo's mind is preoccupied with tracking down his father's killer, but if he's so busy, why would he find time for collecting trinkets, taking care of cats, wasting hours in the arcade etc?
Because the player decides that?
Why shouldn't the player then be able to decide on his replies properly as well? It wouldn't even have needed to be anything final, just a choice between "Sorry, not interested" and "*wink* Maybe some other time" or something.

In the same way I noticed while replaying through FF7, that it's possible to play through the game being pretty much indifferent towards Aeris, even though everyone seems to agree that she and Cloud were the hot item of the first disc. In effect, you are shaping a part of Cloud, how he acts despite the heavy scripting, and I would seriously love to see more of subtle stuff like this in games, not just Help him/kill him choice trees.

Originally Posted by Solis
Fear Effect, yes. Supposedly there was a scene in the second game where she consumated her love for another woman.
Fear Effect 2, to be precise. Rain wasn't in the first game. And it's made pretty clear the two are rather intimate. I don't remember exactly how far they went on screen during the game, but it wasn't exactly subtle.

Fear Effect 3, where are you

There's nowhere I can't reach.


Last edited by map car man words telling me to do things; Sep 5, 2006 at 07:34 AM.
map car man words telling me to do things
find animals!


Member 16

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Feb 2006


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Old Sep 5, 2006, 02:00 PM Local time: Sep 5, 2006, 10:00 PM #3 of 27
Originally Posted by Solis
Come to think of it, I still don't understand the real intention of the scene...
Well, it was basically a "looool Volgin puts it in the pooper!" exposure scene. The two are lovers and Volgin doesn't seem to mind touching Raidenevitch's crotch, so when he touched Snake's, he could tell it was a disguise.

This thing is sticky, and I don't like it. I don't appreciate it.

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