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I remember playing through Kana in a single sitting and going to bed at 7 am. I kept thinking it would end in the next 30 minutes, but the story kept going and when it finally ended, it was morning
![]() Twice now I've finished both ICO and Vagrant Story in the same way as above, thinking I'll reach the ending quickly from where I was and completely misjudging the remaining time, finally actually finishing around 5 am. I'm not a marathon gamer though, so I more often just play late than for actually long sessions. Usually if I notice it's really late when I stop playing, depending on what kind of schedule I have the next day, I might not go to bed at all and try to stay up till the next evening. Jam it back in, in the dark. ![]() |
Come to think of it, both Tokimeki Check-in and Brave Soul have also kept me up pretty late, in an effort to finish them, so your theory is quite right, Spatula.
Lately I've been playing Disgaea a lot, trying to reach the ending, and my playsessions have gone all the way to 3-4 am usually. There's nowhere I can't reach. ![]() |
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
![]() ![]() Ayumi was what originally drew me to game, but I've now found I'm also partial to Natsuki and Makoto (above) quite a bit, although Yuki is definitely my favorite: ![]() Her plot just seemed sweet and she had a nice amount of depth to her compared to most characters. I think the game is a good 6-7 hours if you read everything, but I might be wrong. I tended to save and try multiple options and reloading, to determine which "direction" I wanted to head, so I might have judged the time a bit wrong. It pays to read all the text though. There isn't much of a plot, but the simple story and dialogue adds immensely to the delightful, cheery atmosphere, which is why I liked it so much. Before Kana came along, Tokimeki Check-in was my absolute favorite as well. It was the combination of great character designs and art, cheery story and atmosphere and multiple paths that makes me love it. The music and voices are nice too, although I can't get the music to play through the game so I had to listen to it manually on my winamp ![]() I am a dolphin, do you want me on your body? ![]() |
I started Zelda 3 again earlier tonight (after finishing Disgaea), it's now 2:20 AM and I just reached the Dark World after beating Agahnim.
I had to stop, since last night I played Disgaea till 5 AM. There is something just so utterly compelling to investigating every nook and cranny of Huryle, but luckily it's easier to take a break from than Disgaea's "one more level up, then I'll stop". Plus the Item Worlds were horribly addicting too. The second you manage to level up an item you intend to use, you notice you've gotten another useful weapon you feel compelled to level up as well ;_; I was speaking idiomatically. ![]() |
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