Sigh.
Well, I personally loved FFXII. It was almost offputtingly different from most other Final Fantasies, but I felt this was neither a hindrance nor a benefit. I loved the game, and it's been a long time since I've last had so much quality time with a PS2 RPG. Easily in my top three favorite FFs.
Sure, it wasn't as gripping and utterly captivating as Vagrant Story, but then nothing is. I WISH it had the direction, pacing and tight writing of Matsuno's other works, but it was epic, it was fresh, it was a game that just kept giving. Maybe most RPG fans insist they're allowed to select Attack over and over instead of having the game do it for them. Maybe they felt vehemently insulted they're denied this privilege and let feel safe in their line dancing
The only thing I'd really complain about the game was that the statistics presented when buying equipment was far too limited. You had all that space, why only show like two values when the equipment altered a dozen more.
Jam it back in, in the dark.