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[Wii] Official Nintendo Wii thread
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Ryunam
As bright as a pumpkin


Member 158

Level 11.05

Mar 2006


Old Nov 25, 2006, 06:01 AM Local time: Nov 25, 2006, 12:01 PM #1 of 1979
I'm eagerly anticipating the European launch! By the way, while I patiently wait, I have some doubts I'd like to expose here.

Firstly, did they fix that update bug that could theoretically mess up the whole system? I have read some reports about the matter, but I didn't grasp the state of things as they are currently.

Besides, is the Opera Browser available in the Wii Shop? I had read about it being free until a certain date, so I suppose it's been actually released along with the system's launch. Is that so?

Thanks in advance for these clarifications.

Jam it back in, in the dark.
Ryunam
As bright as a pumpkin


Member 158

Level 11.05

Mar 2006


Old Dec 26, 2006, 06:22 AM Local time: Dec 26, 2006, 12:22 PM #2 of 1979
Has anyone yet contacted Nintendo for what concerns 50hz output for PAL VC games?
You know, I now realize how unnerving it is to play Sonic with borders and slowdown, given that they could easily overcome the problem with a firmware revision.
I'd be curious to hear what's their response in regards to such flaw.

There's nowhere I can't reach.

Last edited by Ryunam; Dec 26, 2006 at 06:25 AM.
Ryunam
As bright as a pumpkin


Member 158

Level 11.05

Mar 2006


Old Dec 26, 2006, 02:05 PM Local time: Dec 26, 2006, 08:05 PM #3 of 1979
Originally Posted by Elixir
Wait a minute, PAL VC games don't have modes to change to 60Hz? Time to import the japanese Sonic Mega Collection and wait for the fucking Wii Freeloader, then.

I can tolerate a few games in 50Hz, but things like Gunstar Heroes and/or any action paced games shouldn't be allowed to be run in that mode. Especially Gunstar Heroes.
Unfortunately that seems to be the case.
By the way, it's absurd that we have to play the original Zelda in 50Hz, while the GameCube Zelda Collector's Edition disc ran at 60Hz only.
There's some blatant (and severe) incongruency on their part.

EDIT: By the way, I have a question for US Wii users. Can your Virtual Console games be output at 480p?

How ya doing, buddy?

Last edited by Ryunam; Dec 26, 2006 at 02:08 PM.
Ryunam
As bright as a pumpkin


Member 158

Level 11.05

Mar 2006


Old Dec 26, 2006, 02:16 PM Local time: Dec 26, 2006, 08:16 PM #4 of 1979
Originally Posted by Elixir
That makes sense when they're trying to sell a console, but Wii Sports runs at 60Hz in PAL, as does the channels.
Exactly. The Virtual Console is so far the only section of the system which does not accept any other video mode besides 50Hz. I *suppose* it could be easily fixed, though. It would just require to "calibrate" every game to the internal setup of the system, so that, if it's configured to run at 60Hz, it will respect that frequency in all of its parts.

Even if we consider it as a mere Rom database, emulators can render PAL Roms in NTSC mode, if the option to do so is activated. They should really implement a similar feature.

Most amazing jew boots
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