Apr 12, 2007, 09:19 PM
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Also, when converting SPC files to WAV (assuming you're using the SNESAmp plugin, which you definitely should) make sure to set the DSP options to your desired settings. The sample rate should be 44100 Hz if you plan on ever burning to a CD, and to ensure optimal results with LAME encoding. I would also recommend checking "Disable echo", as this echo is a faux-reverb added by the plugin and is not from the SNES chipset.
Then under Mixing change AAR from "Increase" to "On" with Amplification and Output Threshold both at 0.0dB. This way you still protect the SPC from clipping, and your encoding won't have a slowly mounting (or sharply descending) volume at the beginning. You can use WaveGain to equalize the WAVs loudness levels, since the volumes do vary by rip and game. Or it might be easier to just use MP3Gain on the resultant MP3s.
Jam it back in, in the dark.
Good morning, post-apocalyptia!
Last edited by Moguta; Apr 12, 2007 at 09:25 PM.
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