Originally Posted by Skexis
Quake III: Most people seemed not to like this game because it didn't adapt well to the kind of methodical multiplayer that many other titles were offering with their multiplayer. In Q3, if you weren't moving, you were dead. This made it all the more satisfying when I would juke people out, or double back and surprise them by jumping over their head and laying into them with the gauntlet.
Even better was the announcer giving them their due post-humously. "Humiliation"!
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Another cool death was Railgun. Sure it was a little too much, but there's nothing like seeing the body tear to pieces with just one shot and hearing "Impressive!" out of nowhere.
And, although not an awesome death, there's also the loveable body-smashed-by-a-toilet death in Half-Life 2 DM. Or anything involving a large object and the gravity gun.
Jam it back in, in the dark.