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The Mute Protagonist
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kat
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Member 152

Level 21.54

Mar 2006


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Old May 23, 2006, 03:24 AM Local time: May 23, 2006, 01:24 AM #1 of 45
With such crappy voicing these days, having a mute protagonist is a blessing.

But I like it, I think it adds a someone air of mystery to the guy. And it makes everyone infinitely more likeable when they're not spouting either/or depressing angst, peppy enthusiasm at every moment.

Jam it back in, in the dark.
kat
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Member 152

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Mar 2006


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Old May 24, 2006, 01:54 AM Local time: May 23, 2006, 11:54 PM #2 of 45
Originally Posted by Freelance Wolf
I don't see how a mute person with absolutely no personalty would be more likable than someone who talks and actually has a personalty.
Only if that personality is fucking annoying, as most protagonists in RPGs are today. With a mute character, you are apatethic at best, which would sum up to "more likeable" to me.

Tell me you would not prefer playing a game with Tidus over Chrono, even if the latter was a mute.

How ya doing, buddy?
kat
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Mar 2006


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Old May 26, 2006, 06:41 AM Local time: May 26, 2006, 04:41 AM #3 of 45
Originally Posted by guyinrubbersuit
Honestly? I'd rather play a game with Tidus than Crono. I felt nothing for Crono. Tidus, eh I found him to be an annoying brat, but it was fun. Being apathetic towards a character doesn't make it more likeable. You don't care, so therefore it is neither likeable or dislikeable.

Granted I liked Chrono Trigger more than FFX, but FFX at least had a main character who developed over time.
To each their own, because I'd rather jam forks in my ear than play through any game with Tidus again. The issue with the mute protagonist is that you might be apathetic but usually in those games (such as Chrono Trigger), if it's done right, the focus isn't even on the main character but the overall plot with the supporting cast. Like I found Chrono Trigger and Chrono Cross not so much about these certain "main" characters but others around them. It's a more broad world view and plot point, which I enjoy more.

When you have games now that focus so much on the protagonist, especially an annoying one, it pretty much kills the game since the plot is simply him/her. Sure you have character interaction but their personalities and stories take a seat in the back burner, like how does main character feel about this situation or that character. It's a really small perspective on the game in general, and that's why I personally like a mute protagonist better and do find them more likeable, because they help rather than hurt the plot (again, if done right).

This thing is sticky, and I don't like it. I don't appreciate it.
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