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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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"RELOADING!" is going to get real old, real fast
How ya doing, buddy? ![]() |
I have no idea how you motherfuckers survive Expert. Dope was basically babysitting Sass & I through the demo tonight and we swept through Easy and Normal on the first tries.
We push it up another notch to Advanced and we get TPKed four times before we finally made it out (and it's amazing we survived the last run given the fetish these two have for witch-poking and alarm-tripping). Expert? We'd probably die on the fucking roof. There's nowhere I can't reach. ![]() |
So steam has the game in a 4-pack for $150 which breaks down to $37.50 a copy (the game is $50 if you buy just one), but I have nobody to give a 4th copy to. Does anybody want to pool in with Sass, Dope and I and save a few bucks?
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
I am a dolphin, do you want me on your body? ![]() |
Well, just send me your share (via paypal, if possible). Once I've got all the money together I'll gift you your copy (you're also Inhert on Steam, correct)?
I was speaking idiomatically. |
oh. right. the paypal address would have helped, huh?
paypal me at pang@uymail.com Ok, Inhert PMed me to back out, so.... edit: found a taker elsewhere ![]() Most amazing jew boots ![]()
Last edited by The unmovable stubborn; Nov 18, 2008 at 11:26 PM.
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Played through No Mercy on the full version tonight
Easy is the new Advanced ![]() FELIPE NO ![]() |
Yeah, just noticed tonight that the gas cans/propane tanks are pick-up-able. With a little team coordination it is deliciously easy to create GLORIOUS FLAME MOAT.
Also, protip: The pistols, just like the Engie/Scout pistol in TF2, fire just as fast as you can press MOUSE1. Fan the hammer, boys (this doesn't work when you're downed, though). What, you don't want my bikini-clad body? ![]() |
I am some kind of goddamn magical tank magnet. I can only assume that Louis smells delicious.
Jam it back in, in the dark. ![]() |
But... but
it's night out There's nowhere I can't reach. ![]() |
I see now. Louis is L4D's version of the redshirt
![]() Most amazing jew boots ![]() |
ACHIEVEMENT UNLOCKED
![]() I am a dolphin, do you want me on your body? ![]() |
Dark Nation
Please Do not use a mic with speakers again it made my ears sad that is all ![]() How ya doing, buddy? ![]() |
How ya doing, buddy? ![]() |
The best thing you can do if you don't have a mic is learn to make effective use of the voice commands (Z and X menus, since some people don't know). Spamming "LOOK" at a cache of molotovs is a lot faster than typing in your discovery, since the Survivors will happily call out the names of any items you tell them to look at.
Of course, this goes both ways, it's important to LISTEN not only to chatter over the mic but to the chatter amongst the survivors. Zoey will often notice things Zoey's player doesn't. (Of course, this may only apply to PC, I have no idea whether XBox version has radial menus) FELIPE NO ![]() |
PRO TIPS
Infected players seriously need to learn how to rightclick. Yeah, a good long-distance pounce will do 20 damage and knock people back. A 5-foot pounce does about 3 damage and then you get a face full of buckshot. The hunter's claw swipe does 20 damage a hit and it moves in an arc, so you can hit multiple survivors when they cluster together (like they always do during any panic event, anymore. It's so satisfying to get 80 points with one click because the tards have meshed into a four-headed totem pole.). Save the fucking pounces for groups that are harried (by boomer vomit or a tank or a witch) or dumb stragglers. Yeah, you CAN do more damage with a pounce, but you almost always WON'T. Furthermore, a hunter which is STANDING and not CROUCHED (for pouncing) isn't giving off the scream that advertises his presence. (Exception: If you're on fire, always try to pounce. You're dead anyway and a burning hunter pounce melts the HP like crazy.) Also, for the most part I've found that smoking somebody is much more successful if you just run up and tag them at melee range. You reel them in instantly, so you're guaranteed a good 3-4 hits which sad to say is more than your average snag gets you. Smoker/boomer melee does about 3 damage which doesn't seem worth it, but if it's a choice between rushing and fleeing because your tongue won't recharge for another 10 seconds, scratch the motherfuckers. This goes double for boomers because an enemy that's actually hitting you seems to trigger the "oh fuck, shoot it" response that any boomer wants. Even if it doesn't, some tards don't seem to realize that spamming melee will blow up a boomer right in their faces as well. Lastly, stop spawning 1000 yards ahead! Infected Bosses make noise. I don't care how clever your "hiding place" is, everybody can hear you from a mile away. Spawn as close to the survivors as you can, don't give them time to realize "oh I hear a boomer, let's shoot every wall in the vicinity until it dies harmlessly". If you get your timing tight enough, they'll run right into you before the game even starts playing your idle sounds. This is how you pull off awesome claw swipes; whip around a corner and rip their faces off. Will you die instantly? Yes, but you would've died when they melee'd you out of the air mid-pounce anyway and this way you accomplish something. I am by no means an expert FPS master or any shit like that and it's just obscenely wrong that I should be topping team scoreboards due to basic shit like this. With so many glitches and little oversights balancing the game against Infected you have to use every trick you can. It's no goddamn fun to watch teams stroll to the saferoom with 80% of their health every time. Most importantly: That Zoey player spamming the death scream? Kill Her First. Christ that's a lot of text What, you don't want my bikini-clad body? ![]()
Last edited by The unmovable stubborn; Jan 6, 2009 at 10:35 PM.
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It is arbitrary. The only real distinction is that the director will never allow more than one Boomer or Smoker to be spawned at the same time (no limit on hunters). So if you already see a live boomer and smoker both walking around, you're guaranteed to get a hunter. The problem is, if you're a boomer than the team loses a boomer at the exact same time you go into waiting for spawn mode. 25 seconds later, time to spawn and the director sees the team is short a boomer and off you go. If some other guy dies right before you, he might get it instead but unfortunately people keep doing solo attacks instead of teamups and therefore deaths tend to be spaced out, trapping people in loops. And of course if the smoker/boomer are trying to be sneaky (ergo, camping some roof and not attacking), their slots take forever to open up and you'll be stuck as hunter.
Oooh, one more thing. Witches. People will tell you to loom over them, and the survivors will be FORCED TO SHOOT HER! Nobody falls for this anymore, it's an empty threat and you both just stand there staring at each other like idiots until you get headshot. What you do instead is wait for the cocky geniuses to make their CR0WND attempt and ambush them from the side while they stare down the barrel all a-tremble. As a bonus this almost guarantees they will fuck up the assassination and loose the witch on themselves in addition to whatever hurt you may put on them. Almost a guaranteed incap. Jam it back in, in the dark. |
Yeah, the Smoker is in a situation where it's completely useless unless it's the right person at the precisely right time. It depends more on the player being competent than any of the other infected, but if the Smoker player is smart there's at least 3 places in each campaign where you can snag somebody into a guaranteed kill because the other survivors can't reach them. It's all a matter of knowing the "points of no return": the sewer manholes in NM3, the elevator in NM4, the rooftop at the top of the ladder in NM5, the cliff over the cornfield in BH5... some teams are smart enough to all jump the hurdles at once. Not many, though.
I think the only real buff Smokers need is a slight increase in the pull speed and also for a snag from above to actually pull the victim upward. Snagging from below or the sides pulls the victim in, but if you snag from a rooftop they only ever seem to get a foot off the ground. You can't really justify this as the constraint of gravity, when the game happily allows Boomers to climb up the occasional sheer wall. There's nowhere I can't reach. ![]() |
Smokers on rooftops are a little harder to hit, as well, so this simultaneously weakens melee (you can't melee somebody out of a smoke if they're out of reach) and strengthens the hunting rifle, which are both needed changes. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
I am a dolphin, do you want me on your body? ![]() |
![]() Just one rock to the next, and then back onto the platform. Bots (survivor and infected) never use it, though, so my guess is that it's not part of their pathfinding. The Tank couldn't reach me because he didn't know how to jump up (actually, can Tanks jump at all?) In this case though I never actually left the room; my game crashed and when I rejoined you guys were heading out the door without good ol' Frank. I grab my medkit, my shotty, and then the tank music kicks in so I shut the door and cower. Fuck yeah cowering! Tanks are much more dangerous with the newest patch, though. The change from a straight countdown to actual damage when you torch him has increased his on-fire lifespan by about 2x. Everything I've read about other people succeeding at Expert suggests slow & steady is the way but that'll never work for our group. If we spend more than 15 minutes getting through a level we'll all be dead from accidental friendly-fire. BILL BILL BILL BILL BILL BILL BILL BILL I was speaking idiomatically. ![]()
Last edited by The unmovable stubborn; Jan 24, 2009 at 07:37 PM.
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At any rate if you run a local server (which is pretty easy to do in L4D) you can already load Death Toll and Dead Air in Versus Mode; they're just horridly unbalanced in their current incarnations. What kind of toxic man-thing is happening now? ![]() |
![]() GARR PLAY SOMETHING ELSE FOR A WHILE FELIPE NO ![]() |
Oh, pay it no mind. Intra-party grenading is an ordinary part of service in Team Science Guy.
How ya doing, buddy? ![]() |
Awesome game, Brady. Hope to do it again without all the totem-poling sometime.
Most amazing jew boots ![]() |