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[DS] My Nintendo DS Fear
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Infernal Monkey
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Old Mar 3, 2006, 04:29 AM Local time: Mar 3, 2006, 07:29 PM #1 of 51
Originally Posted by Xboxster
Even though I don't like RPG's that much, I'd like to find a good one to buy for the DS eventually. One that has more replay value in singleplayer than Tony Hawk's American Wasteland.
Tony Hawk is my favorite RPG ever. A tear escaped my eye when he fell off the skateboard, I just wasn't expecting it to happen. Activision's the king of plot twists. How about that final boss, too! 720 twist roundhouse kick flip cockroach crawl burger king deluxe spinal, what a bitch. Holiday composed by Green Day was a touching song for the ending, really put the final touch on the epic!

Jam it back in, in the dark.
Infernal Monkey
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Old Mar 3, 2006, 10:01 AM Local time: Mar 4, 2006, 01:01 AM #2 of 51
Originally Posted by nuttyturnip
Whatever happened to Egg Monster Heroes, or whatever it was called, from Square-Enix? It was first mentioned as coming out close to launch, and it's slowly been forgotten. I haven't heard anything about it recently.
Yeah, it's been out almost a year in Japan. Don't think it did too well. And I guess the US release got canned some time ago.

There's nowhere I can't reach.
Infernal Monkey
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Old Mar 4, 2006, 07:22 PM Local time: Mar 5, 2006, 10:22 AM #3 of 51
Originally Posted by Borg1982
Non-random battle RPG's are not fun because when I want to venture out into the world I want to venture out into the UNKNOWN and just have my wits and my items to keep me going rather than know where the enemies are before the battle appears. It's not fun to venture into the KNOWN. That's part of the thrill that RPGs should be having. If I want to play a game which the enemies are seen, I will play a video game like Diablo 2 (which I love) or any other action/RPG. Standard RPG's with shown-enemies suck.
Well really, all the random battles are doing is keeping you from exploring the UNKNOWN. You get to a brand new section, the same purple blobs or radioactive ants attack you every single time you dare to take a footstep. Complete with the background that never changes. You might have been near a waterfall, with some flowers and trees, exploring! But no, here come the enemies, and now all of a sudden you're standing in the middle of nowhere.

This thing is sticky, and I don't like it. I don't appreciate it.
Infernal Monkey
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Old Mar 4, 2006, 08:22 PM Local time: Mar 5, 2006, 11:22 AM #4 of 51
Originally Posted by Qwarky
And the poisonous weeds, don't forget the poisonous weeds (or spiders)!
Why a piece of seaweed would ever have poison, much less move and attack heavily armed strangers passing by in the first place is beyond me, but they anyway ALWAYS get at least one attack in before you kill them even at much higher levels so you always get at least one character poisoned from every fight.
Haha, maybe the seaweed just came back from the doctor, who explained the reason he was feeling sick was because he has some terrible disease! But it can be cured with an injection, except that he realizes he's dealing with a piece of seaweed, and the needle would just go straight through him. So Mr. Poison Seaweed heads back home, which for some reason might be a mountain or desert. Depressed, he decides to end his life.

But much to his delight, four random people dressed in elephant sized suits of armour appear (except for the two females, who are in bikinis). He knows he won't stand a chance, and steps in front of them.

"WHOA! WATCH OUT! SEAWEED! IT'S GLOWING, TOO, POISON!"

But it's too late! Mr. Seaweed has already coughed on one of the party members, and now they too glow.

"NOOOOOOOO! YOU'RE GONNA PAY FOR THAT, DEMON FROM HELL!"
"Oh but I'm just a heap of seawe-AUUGH"

There's a blinding flash, he's dead. And in an ironic twist, Mr. Seaweed drops a big bottle of potion to cure any poison effects as he fades away.

Originally Posted by Borg1982
I like going into the unknown of when, how, and where a battle is going to come, and what that battle is going to be and who the monsters in the battle are going to be.

I could care less about going into the unknown of the "sights and sounds" of the ahead because it is just all fake video game graphics.

So i was trying to make a point about enemies and battling, but I get why you thought I meant the "unknown" of whats ahead in the graphical aspects of a game.

Graphics = least important thing to me, ever.
Oh. Well, okay. Fair enough. Personally, I slog through RPGs for their story and worlds. Graphics and such. The turn based battles often bore me to tears. Especially when I'm trying to get to a save point so I can turn the game off, and there's about fifty random encounters on my way there.
Super RPG 4000 features over fourty hours of selecting the attack command!

I am a dolphin, do you want me on your body?

Last edited by Infernal Monkey; Mar 4, 2006 at 08:25 PM.
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