But I've really put them up here because in their spare time they coded - for their own amusement - the greatest multiplayer console game ever; Death Tank Zwei, and then squeezed it into Duke as a hidden extra.
There's a small article on this distilled old school 7 player action masterpiece here.
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Finding out about this is
wonderful. Now my goal in life is to hunt down Quake and Duke 3D for Saturn. I'll leave myself a note on the fridge so I don't forget. My favorite developers are either gone or throw around big bags of disaster now.
... Like
Shiny Entertainment. Before they officially formed, they'd gone and done most of the work on Cool Spot and Aladdin (Mega Drive version). Then they went on to make Earthworm Jim and its slightly crappier sequel. LOVE SO MUCH. MDK was a pretty outstanding game at the time. Wild 9 is a bloody AWESOME platformer on PlayStation. And they snuck in an arranged EWJ song. <3 Messiah was cool, as well. Even if it was loaded with a million game destroying bugs. But then they went and made Enter the Matrix and fell to bits. So somehow they did ANOTHER Matrix game after that. Now what? They don't even exist anymore, Dave Perry's pissed off to make some new studio that's focusing on an online RPG. Why not make a virtual pet or brain training game while you're at it, I don't think we have enough of those.
Then there's
Sega, Taito and Midway. Of course, like Shiny, none of them count NOW, but once upon a time they made countless great games. Hurray for all three releasing retro collections on PS2 I guess. Even if Midway is such a garbage dump now that they somehow couldn't even manage to port their arcade games without breaking them.
I guess my current favorite developers would be
Cing and
Grasshopper (Michigan, Killer 7, Contact). I mean Cing's only made three games,
one of them Glass Rose... but Another Code and Hotel Dusk are pure uncut love!
Jam it back in, in the dark.