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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Someone buy this and scan it for me please, I will not give you a dollar if you do!
![]() ![]() I guess they're going to continue the BeybladePokemonDigimonYu-Gi-OhTotallySpies style art with DS and keep the awesome art for the 3D games that smell just a bit like poo. Jam it back in, in the dark. |
It was boring art. The box art was like "GOTTA CATCH 'EM ALL" but everyone looked constipated. Image Shack'd!
![]() Also for whatever reason, the purple dude reminds me of; ![]() This can only mean Sega are developing Castlevania, run for the hills! There's nowhere I can't reach. |
Why do people like the Mario games, the Metal Gear games, the violent dancing palm tree guro juggling seal hentai adventure games? Because they do! I don't know what kind of answer you're after, really.
I mean, Dawn of Sorrow. It's like a Metroid game, but with stabbing and whipping instead of shooting and rolling around like Sonic. You kill enemies, you find stuff, you use stuff, you walk around, you press start, you go to the toilet, you wash your hands, you stroll off somewhere else, you come back hours later to find the house on fire, it's just like every other game. Anyway, I'm looking forward to this. I'm also looking forward to Atari Australia releasing like three copies of this game at launch. Then complaining that it didn't sell thousands of copies later on. Wai- This thing is sticky, and I don't like it. I don't appreciate it. |