Gamingforce Interactive Forums
85242 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


The Elder Scrolls IV: Oblivion
Reply
 
Thread Tools
Yillb
Syklis Green


Member 145

Level 6.89

Mar 2006


Reply With Quote
Old Mar 6, 2006, 09:38 PM #1 of 634
From my understanding of things, those dynamic (?) shadows on things that could be moved were something that was being shown off- they didn't drop it because the 360 couldn't handle it- plainly- it was never going to be in or they went a different route. It’s not like there isn’t any shadows, there just aren’t any on the, what, 9000 (I think that is what heard) objects that are moveable.

At least that is what I got after listening to some interviews; so please correct me if I am wrong. Hey, only three more weeks.

Jam it back in, in the dark.
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > The Elder Scrolls IV: Oblivion

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[General Discussion] Don't Buy the Hype Bradylama Video Gaming 11 Feb 15, 2007 11:48 PM
Elder Scrolls Oblivion Soundtrack Released Thalin General Game Music Discussion 24 Mar 12, 2006 09:38 AM


All times are GMT -5. The time now is 09:00 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2026, vBulletin Solutions, Inc.