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[Multiplatform] SCOTT PILGRIM VS. THE WORLD
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S_K
Death Phenomenon


Member 14358

Level 19.57

Oct 2006


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Old Aug 24, 2010, 05:15 AM Local time: Aug 24, 2010, 10:15 AM #1 of 37
Feh! Online was the main reason I had to get this, I can understand that they removed online because you can die and then literally steal lives from other players making it REALLY easy to grief, but then you just be more sensible who you play with!

Sure I have local friends, but they're mostly not gamers hell just the fact I understand the basics of games intimidates them enough and besides I live in england, a place where your average 'gamer' is mostly interested in war fps games, GTA, fifa and generic wii/farmville rip off games =P

Jam it back in, in the dark.
S_K
Death Phenomenon


Member 14358

Level 19.57

Oct 2006


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Old Aug 24, 2010, 06:45 AM Local time: Aug 24, 2010, 11:45 AM #2 of 37
A friend of mine knows one of the animators, Persona, and according to him the online was planned, but Ubisoft pressured them into cutting it to get the game out in time to coincide with the movie's buzz. Sounds plausible enough to me. After all, these are the people who no longer want to give us manuals with games.

Even without online play this game is more than worth it. It has a great soundtrack, great spritework, and it's fun enough solo.
pressured them into cutting it to get the game out in time

pressured them into cutting it to get the game out in time

pressured them into cutting it to get the game out in time
YouTube Video

Looks like that's not all they cut seriously though I will still probably get this game, it's just dropped lower on my list of must haves is all I guess.

How ya doing, buddy?
S_K
Death Phenomenon


Member 14358

Level 19.57

Oct 2006


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Old Sep 24, 2010, 09:48 AM Local time: Sep 24, 2010, 02:48 PM #3 of 37
I'd say broken too having the game myself now but for different reasons. It suffers from similar problems to castle crashers which takes away from some of the fun, most of the time you're either underpowered in stats or more a problem overpowered. By the end of the game at full strength you're even kicking most of the bosses asses in the game at hardest difficulty!

It's still a fun game especially on multi but if you go too deep the stats ruin it. Stats are not needed in beatemups, or at least need to be tested a lot to not be game breaking and no publisher lately seems to get this. If I wanted stats to be a constant game factor I'd go play an rpg.

This thing is sticky, and I don't like it. I don't appreciate it.
S_K
Death Phenomenon


Member 14358

Level 19.57

Oct 2006


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Old Oct 2, 2010, 08:58 PM Local time: Oct 3, 2010, 01:58 AM #4 of 37
Can't say I'm impressed from this first footage, she looks like some of the moveset is a sprite edit copy of kims, still long as the price of the character reflects this I can't complain I guess.

I am a dolphin, do you want me on your body?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] SCOTT PILGRIM VS. THE WORLD

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