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Doesn't matter if you take every possible shortcut and you've got the fastest shit. They'll always be there. Up your arse!
I remember Street Fighter II pissing me off, too. That's bullshit, CPU Guile! You're cheating, you need to hold down on the dpad for two seconds before you can do that! Why are you doing it over and over and over and over again, SEE PEE YOU GUUUIIILLEEEE!
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Quoted for the truths in this post I had the same problem with SF (only replace Guile with Blanka) Zangiefs reach of his throws compared to other games was pretty cheap too. I'm also 100% certain in the later games they also increase the cpu's attack damage rather then actually improve the AI, (best example being Shin Akuma on cvs2... dead in two moves? That is one big pile of bullshit right there...)
It's either lazy programming like that or insain programming where it develops a counter for a move milliseconds after you performed it, and in the case of games like SoulCalibur beats you down making your time in that attempt at getting unlockables worthless, pisses on you and tells you back to the start with you.
Other great game ai bullshit examples include computer based board games rigging the dice in their favour... actually fuck that make that anything in a video game where luck plays a big part, case in point Mario Kart power ups... you know it's true on the hard difficulties guys don't even try to deny it!
Jam it back in, in the dark.