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[Multiplatform] Dynasty Warriors 6
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S_K
Death Phenomenon


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Old Oct 17, 2007, 12:43 PM Local time: Oct 17, 2007, 05:43 PM #1 of 44
Dynasty Warriors 6

Old news I know, but since no-one made a topic on it I thought I would since I wanted to hear the fans of the previous games opinions as well as their favorite in the series.

I honesty thought Dynasty Warriors Online would be the last game in this repetitive series since it made sense in a way due to the obvious progression in the gameplay. Seems these videos for a xbox 360 and ps3 Dynasty Warriors 6 release prove me wrong, that and they're making things even more insain then before.

TGS 07 Trailer

Sun Shang Xiang Arrow Rain Cam Gameplay


Dian Wei Ball and Chain Massacre

I've yet to find a good review for it yet since it's only in the demo phase, but what I've managed to deduce so far is:

Quote:
1. Combo system and characters have gone through a complete revamp. The combo system now rewards players based on how many hits they chain together without being hit.

2. Some classic character weapons have gone out the window, for example Lux Xun only has one sword, Dian Wei uses a ball and chain, Lu Bu now uses 2 spears instead of one and Sun Shang Xiang only attacks with arrows!

3. More authentic chinese war details, such as groups of soldiers carrying a flag with them to be more easily identified in the choas.

4. New landscape interaction climb sides of buildings, break down gates yourself (no more kill the gate guard bollocks) and swim through water as a stealth tactic.

5. New horse calling feature and duels return, only this time enemies form a circle to watch, rather then you being transported to a closed arena randomly.
Personally I'm undecided about this game, the enhancements are good but that's not too far from what they normally do in every remake before it like adding more icing to a stale cake, to me it looks like the old games in a shiny new box with stuff rearranged a bit. I also wonder if some features are lost such as because Sun Shang Xiang only uses arrows, that means only certain characters can use arrows now? And since there seems to be less popup of enemies as they render does that mean the multiplayer is gone? I guess only time will tell for sure on this one.

Jam it back in, in the dark.

Last edited by S_K; Oct 17, 2007 at 12:57 PM.
S_K
Death Phenomenon


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Oct 2006


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Old Oct 17, 2007, 06:03 PM Local time: Oct 17, 2007, 11:03 PM #2 of 44
I have owned every Dynasty Warriors game since 3. I'll be getting it. I'm hoping once again they'll make an Empires version though since I always have the most fun with those. Changing things up is fine if you ask me as long as they still have all the characters in. Having less characters is a step backwards and is a stupid mistake they're making with Smackdown vs RAW this year.
I remember back in number 3 some of the characters played exactly the same they've come a fair way since then, but by the end of 4 I was kinda tired of the formula, hell I honestly bought number 5 thinking it would be the last game and well... I feel kinda stupid now... I dunno what it is about this series each game seems to get one aspect perfect and the rest is mediocre.

As far as swimming and climbing ladders, a waste, really. They had staircases everywhere to access castle wall enemies (except for some archers), and swimming slows you down too much, especially if you take forever on a mission because you wanna kill everyone in sight.
Totally agree on the swimming, you could only hope the real purpose of that feature is some kind of sea ambush, method for reinforcements or plays other roles like that stage from number 4 with the flooding in battle. Going back to the climbing I recall a trailer saying about using towers to jump over walls. Wishful thinking again but maybe gates can only be opened on one side this time? It's all very much question marks like you say right now though, I just hope they have they have something more deep then something like ringing a gong to open a door this time -_-

There's nowhere I can't reach.

Last edited by S_K; Oct 17, 2007 at 08:41 PM.
S_K
Death Phenomenon


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Old Oct 19, 2007, 06:28 AM Local time: Oct 19, 2007, 11:28 AM #3 of 44
I think you hit the nail on the head there Monkey King. Any game series that thinks it can get away with re-releasing, or as they would probably put it re-mastering ultimately the same game 10+ times (let's not forget those expansion CDs with features that should have been in the games in the first place!) has a lot to answer for. Although saying that makes it tempting to mention final fantasy, but at least they make clear attempts to refine the gameplay on each new game. For the sake of credibility unless they do something that can be considered a real update, like fixing that often god awful enemy AI I really hope this will be the last game in the series. If they continue to churn out a pretty half assed sequel every year, this series is going to become only loved by newcomers and the hardcore fanboys.

This thing is sticky, and I don't like it. I don't appreciate it.
S_K
Death Phenomenon


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Old Oct 20, 2007, 07:27 AM Local time: Oct 20, 2007, 12:27 PM #4 of 44
Why would you guys buy every iteration of the series, anyway? Why not buy every second or third installment so you actually get to feel noticeable differences.

What are you, Madden fanboys or something.
I dunno about anyone else here (I started at number 3 btw) but to answer that question for me I honestly bought DW 4 since the 'fanboy' was still in full force back then, but I only bought 5 thinking it would be the last one since they started doing other games like a p2p online version, gundam and samurai warriors, call me gullible for falling for it or w/e.

I don't have any of the next gen consoles yet because I can't decide, but even if I did, this game would have to add something really worthwhile beyond these new combo gimmmicks to make me think it was better then the others, if anything I made this thread kind of out of disbelief of how bat shit insain the series is getting. Also lol @ DarkMageOzzie's last paragraph for truth.

I am a dolphin, do you want me on your body?

Last edited by S_K; Oct 20, 2007 at 07:40 AM.
S_K
Death Phenomenon


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Oct 2006


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Old Oct 21, 2007, 04:10 PM Local time: Oct 21, 2007, 09:10 PM #5 of 44
Be honest Kagosin... I don't see how you can call that a new engine , they've just changed and added minor things like they always do, it was alright the first couple of times but it's a next gen console we're talking about here. The AI in particular has needed improvements for a long time now, but they've been hiding it behind doing other things with the minor updates each time.

Here's one example, the way you can kill an officer and his lower ranking soldiers will run, but at the same time will make no attempt to defend themselves if they're attacked while retreating, unless it's a pre written mission event... that's just stupid AI period... also is it just me or are archers no-where near as dangerous as they were in DW3?

I hated them so much for sniping, but on the newer games unless you're virtually dead or they use elemental shots they're nothing more then a distraction.

Edit: ugh... look closely at the CG on this

DW6 cutscene

The textures have some nasty overlap like on the girls arm and the horse on the right's mane on the first shot. This is how much effort they've put in, it's like this was originally a xbox/PS2 game and they just ported it over

It's a lot of little things that they should improve about the next game I know, but in videogames that can be the difference between a crappy or average game and a classic.

I was speaking idiomatically.

Last edited by S_K; Oct 21, 2007 at 04:20 PM.
S_K
Death Phenomenon


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Oct 2006


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Old Oct 21, 2007, 05:32 PM Local time: Oct 21, 2007, 10:32 PM #6 of 44
I know it's odd that koei decided to take a step backwards in the AI like that. You would think they would get smarter since they used to scatter when you got near them, but most of the time with the 'newer' games I find they just stand there and/or are slow to react. In terms of danger the only thing that comes close now is a siege weapon I forgot the name of that shoots a wall of about 10 arrows at once, they pretty much demoted archer to just something to make you lose your rhythm with cheap shots.

What kind of toxic man-thing is happening now?
S_K
Death Phenomenon


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Oct 2006


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Old Nov 10, 2007, 10:55 AM Local time: Nov 10, 2007, 03:55 PM #7 of 44
Minor update with a full stage play through (roughly 15 minutes) of Hu Lao Gate with Zhen Ji to get a sense of most of what they've added to the game.

YouTube Video
YouTube Video

Spoiler:
Lu Bu looks fucked up on the 2nd part, I was right about only certain characters being able to use arrows and either there's very few archer units or the video quality is too shit for me to see them. I like the idea of that unlockable skill tree thing instead of items, the camera seeming a bit more flexible, some more dodging moves and the horses finally not being indestructible; but am I the only one thinking these features should have been included a long time ago?


FELIPE NO

Last edited by S_K; Nov 10, 2007 at 11:02 AM.
S_K
Death Phenomenon


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Oct 2006


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Old Nov 29, 2007, 11:30 AM Local time: Nov 29, 2007, 04:30 PM #8 of 44
Agreeing with Monkey Kings post on this one, wishful thinking I've been trying to find footage that at least shows they've improved the popup problem the games suffer from especially on two player, but no luck yet. I'll say what I've said from the beginning with this thread they should stop making minor updates and make a real sequel. By that I mean not doing things like rushing the game out in time for their yearly release when you know they're going to add the rest of the characters as a selling point for the next game. If they keep this up the majority of fans left of the series will just be the hardcore ones

What, you don't want my bikini-clad body?
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