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Dynasty Warriors 6
Old news I know, but since no-one made a topic on it I thought I would since I wanted to hear the fans of the previous games opinions as well as their favorite in the series.
I honesty thought Dynasty Warriors Online would be the last game in this repetitive series since it made sense in a way due to the obvious progression in the gameplay. Seems these videos for a xbox 360 and ps3 Dynasty Warriors 6 release prove me wrong, that and they're making things even more insain then before. TGS 07 Trailer Sun Shang Xiang Arrow Rain Cam Gameplay Dian Wei Ball and Chain Massacre I've yet to find a good review for it yet since it's only in the demo phase, but what I've managed to deduce so far is:
Jam it back in, in the dark.
Last edited by S_K; Oct 17, 2007 at 12:57 PM.
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I dunno what it is about this series each game seems to get one aspect perfect and the rest is mediocre.
There's nowhere I can't reach.
Last edited by S_K; Oct 17, 2007 at 08:41 PM.
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I think you hit the nail on the head there Monkey King. Any game series that thinks it can get away with re-releasing, or as they would probably put it re-mastering ultimately the same game 10+ times (let's not forget those expansion CDs with features that should have been in the games in the first place!) has a lot to answer for. Although saying that makes it tempting to mention final fantasy, but at least they make clear attempts to refine the gameplay on each new game. For the sake of credibility unless they do something that can be considered a real update, like fixing that often god awful enemy AI I really hope this will be the last game in the series. If they continue to churn out a pretty half assed sequel every year, this series is going to become only loved by newcomers and the hardcore fanboys.
This thing is sticky, and I don't like it. I don't appreciate it. |
I don't have any of the next gen consoles yet because I can't decide, but even if I did, this game would have to add something really worthwhile beyond these new combo gimmmicks to make me think it was better then the others, if anything I made this thread kind of out of disbelief of how bat shit insain the series is getting. Also lol @ DarkMageOzzie's last paragraph for truth. I am a dolphin, do you want me on your body?
Last edited by S_K; Oct 20, 2007 at 07:40 AM.
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Be honest Kagosin... I don't see how you can call that a new engine , they've just changed and added minor things like they always do, it was alright the first couple of times but it's a next gen console we're talking about here. The AI in particular has needed improvements for a long time now, but they've been hiding it behind doing other things with the minor updates each time.
Here's one example, the way you can kill an officer and his lower ranking soldiers will run, but at the same time will make no attempt to defend themselves if they're attacked while retreating, unless it's a pre written mission event... that's just stupid AI period... also is it just me or are archers no-where near as dangerous as they were in DW3? I hated them so much for sniping, but on the newer games unless you're virtually dead or they use elemental shots they're nothing more then a distraction. Edit: ugh... look closely at the CG on this DW6 cutscene The textures have some nasty overlap like on the girls arm and the horse on the right's mane on the first shot. This is how much effort they've put in, it's like this was originally a xbox/PS2 game and they just ported it over It's a lot of little things that they should improve about the next game I know, but in videogames that can be the difference between a crappy or average game and a classic. I was speaking idiomatically.
Last edited by S_K; Oct 21, 2007 at 04:20 PM.
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I know it's odd that koei decided to take a step backwards in the AI like that. You would think they would get smarter since they used to scatter when you got near them, but most of the time with the 'newer' games I find they just stand there and/or are slow to react. In terms of danger the only thing that comes close now is a siege weapon I forgot the name of that shoots a wall of about 10 arrows at once, they pretty much demoted archer to just something to make you lose your rhythm with cheap shots.
What kind of toxic man-thing is happening now? |
Minor update with a full stage play through (roughly 15 minutes) of Hu Lao Gate with Zhen Ji to get a sense of most of what they've added to the game.
Spoiler:
FELIPE NO
Last edited by S_K; Nov 10, 2007 at 11:02 AM.
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Agreeing with Monkey Kings post on this one, wishful thinking I've been trying to find footage that at least shows they've improved the popup problem the games suffer from especially on two player, but no luck yet. I'll say what I've said from the beginning with this thread they should stop making minor updates and make a real sequel. By that I mean not doing things like rushing the game out in time for their yearly release when you know they're going to add the rest of the characters as a selling point for the next game. If they keep this up the majority of fans left of the series will just be the hardcore ones
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