|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
This was an acceptable week, although nothing floored me with its originality, nor did anything cause me to wish I'd found it first.
[eM] -eNCHANT arM- Original Soundtrack - The People of London City: Cute, a little on the fluffy side and slightly lacking in melody. But this is one of those tracks where the whole journey is the focus, not the destination. But it's extremely relaxing, something I enjoy. Mythri (Game Rip) - Strike Battle (BATTLE BGM): Megaman 2 wants its lost track back, thank you. That said, if you ever found the music from the Megaman series enjoyable, then there's absolutely no reason you'll dislike "Strike Battle". Ratchet Deadlocked (Game Rip) - Stygia - Energy Collector: It amazes me how often Ratchet music can be so intense, yet feel as if absolutely nothing is happening. What Bergeaud excels in is creating driving ambience - his layering is fantastic and there's enough variation to satisfy anyone - but it also tends to meander about itself. Still, I can't dismiss the sheer quality of the sound; the workmanship is top-notch. Sword Maniac - Mad Buffoon: Yeah, it's good. Not much else to say. This is to be expected of Sakimoto. The Legend of Kyrandia (Game Rip) - Castle Dungeon: Sorry, this kind of music is a good way to put me to sleep. I realize there's an audience for it. I'm just not in that audience. The Legend of Kyrandia 3 Malcolm's Revenge (PC Game Rip) - Kyrandia: Jazzier, but in that "elevator jazz" way. I really wouldn't notice this music in-game. It does pick up right before the end, but then it...ends. That's the point at which I finally began to see something I liked. A shame. Ultima VI The False Prophet (Game Rip) - Bootup: Quite dreary, isn't it? That tends to lose my interest quickly. The short length doesn't allow it to build into anything better either. Voodoo Vince Original Xbox game music - Zombie Guidance Counselor: Those who call this jazzy would only be half-right. There's a strong swing influence as well. I kind of like the 60s era vibe that flows throughout. Admittedly, this kind of music is an acquired taste but I've never minded it one bit. Not bad. Not bad at all. 2 Points: Sword Maniac - Mad Buffoon 2 Points: Voodoo Vince Original Xbox game music - Zombie Guidance Counselor 1 Point: Ratchet Deadlocked (Game Rip) - Stygia - Energy Collector 1 Point: Mythri (Game Rip) - Strike Battle (BATTLE BGM) Most amazing jew boots |
That's gonna win. It wasn't super high on my own priority list, but it's something I'd considered nominating before. It's definitely an awesome track, though. Nice pick! There's nowhere I can't reach. |
The trouble with that is that you begin to blur the line between what is actually obscure and what isn't.
I would agree that amongst MMX titles, X7 is probably less recognized than the first three titles, even possibly the first five. However, the X series as a whole has a large recognition factor amongst gamers, and is known to have produced a lot of popular music. I've personally dealt with this dilemma because I came across an official Megaman 4 album that contained an arrangement of an unused track. This track is supposedly encoded into the cartridge but was never featured in a stage. The arrangement is quite nice and I'd wager that 90% of most Megaman fans would never recognize the track as a Megaman tune. However, the finer point remains: it's from an extremely popular series. Where does the obscurity boundary lie? I've never attempted to nominate the track because I honestly don't know what everyone would say. Arrangements tend to be more obscure, but this is such a borderline case, I never wanted to rock the boat. If it were me, I'd wait for the yearly Best Song Contest to nominate anything from a Megaman X series. I feel that it's just a tad too popular for SotW's purposes. There's plenty of other music out there, regardless of how much any of us might enjoy MMX7. This thing is sticky, and I don't like it. I don't appreciate it. |
I figured "Mad Buffoon" would take the gold medal this week.
However, color me surprised by "Zombie Guidance Counselor"'s come from behind finish in third. I thought for certain the Mythri or Ratchet: Deadlocked track would be there instead. Until Friday, Voodoo Vince had barely accumulated more than three or four points. Then suddenly it surged. Let this be a lesson to everyone: do not discount the voters at STC for even one second. They pushed Voodoo Vince into the winner's circle. (I feel bad for the Mythri track now. It deserved placement just as much.) I am a dolphin, do you want me on your body? |
What has me laughing a bit is that I liked Mythri and Voodoo Vince equally, but noticed that there'd been a lot more support for Mythri, so I didn't think tossing an extra point to Voodoo Vince would ultimately matter. I didn't want to see it finish in last place, 'tis all.
What a difference one point can make. I was speaking idiomatically. ![]() |