Feb 8, 2010, 04:59 PM
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#1 of 1450
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I've had Princess Tomato in the Salad Kindgom for years. I remember when it came out in 1990, it was pretty bizarre, even by point and click standards. Basically, your objective is to find and rescue Princess Tomato, with the help of a child persimmon named Percy. It plays very much like Shadowgate/Deja Vu/Uninvited, except the solutions to the puzzles are more obtuse - if that's possible. The puzzles themselves can be worked out through trial and error, even though a small number have no intuitive value whatsoever (For example, you have to keep coming back to a screen until you see a half-bug half-strawberry thing cross the road; THEN you must check his wake for a useful item that doesn't actually appear on-screen to let you know you should probably be looking for something there. Nothing in the game alludes to this task either.) What makes the game annoying at times is that the developers decided to throw in some combat but couldn't figure out how to make it work in a point-and-click adventure by any other means than rock-paper-scissors. This basically makes the lowest peon just as powerful as the strongest lord since combat is entirely a game of chance.
But it's a cute game despite the sometimes absurd and painful localization. Is it worth spending Wii points? I'm gonna say no, no it's not. It doesn't really grip you like Shadowgate and Uninvited did, if but for the cutesy factor alone. 500 isn't a ton of Wii points, but you're better off finding a ROM and deleting it two hours later once you've had your fill of stupid produce humor.
Jam it back in, in the dark.
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