Jun 25, 2006, 02:06 PM
Local time: Jun 25, 2006, 01:06 PM
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#1 of 7
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Interesting.
I hold exactly the opposite opinion as you, apparently. I like my enemies far-out. For example, I don't like all these "ultra-real" shooters that are the rage now where you shoot real people. I prefer games like Half-Life, Unreal, etc. where there are "supernatural" enemies to defeat. I really enjoy the "humans vs. other" scenario, whether it is humans vs. aliens, humans vs. supernatural monsters, humans vs. mutants, etc.
In fact, I would like a game where you truly play a "hero" type, where aliens invade or something, and instead of just shooting everything that moves, you run across pockets of resistance and interact with them, and also rescue people. Half-Life 2 had some of this, in that you encountered resistance. I am also fine with HL2's idea that some humans might join forces with the "enemy," and if this is the case then I am fine with them being the enemy in a game.
For me, I enjoy games as art, instead of as realism, so I like it when the enemies are "otherworldly" because it allows artists a chance to render their vision of what those enemies might look like.
Jam it back in, in the dark.
"We are all the sum of our tears. Too little, and the ground is not fertile and nothing can grow there. Too much – the best of us is washed away…" - G'Kar
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