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[General Discussion] Star Wars - Wii
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Hard to believe it was just 5 seasons...


Member 1399

Level 25.03

Mar 2006


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Old Nov 21, 2007, 09:54 AM Local time: Nov 21, 2007, 08:54 AM #1 of 5
A few weeks ago, the development team discussed how difficult it is to program the game to mimic so many possible gestures when all of your programmers are focused on mip-mapping the bump-mapped textel-shaded vertex-synced polygons at eleventy-billion texelpixels per pass.
Fixed for accuracy.

No reason it couldn't be done, but everyone's focused almost solely on graphics these days it seems.

Jam it back in, in the dark.
"We are all the sum of our tears. Too little, and the ground is not fertile and nothing can grow there. Too much – the best of us is washed away…" - G'Kar
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Star Wars - Wii

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