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Considering how high the PS3 development costs are supposed to be, I'm guessing that a small company like NIS just developed this on the PS2 development platform and is just going to upscale it to HD. However, it couldn't hurt for them to port this to the Wii. Maybe they just don't feel like learning new hardware?
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Wii could definitely handle the graphics we're seeing here, and obviously 360 could as well. Even though the installed user-base of both systems is much higher, Disgaea seems like it would find more of a "home" on PS3. Generally, I just don't see the same people playing Cooking Mama and then popping in Disgaea to play with demons on a grid in an underworld. Although there are exceptions, I wouldn't think of this as a general rule.
However, I do see this as the problem with next-gen in general. You have games like Disgaea 3 that are fine as "games," and people would love to buy & play them, but they are not fine as "next-gen" games. (Dreamcast probably has more sprite-rendering power than PS3.

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That being said, I wonder if this game will have the standard $59.99 price tag? I don't see a "budget" PS3 game market developing until at least next year after we've been through another holiday season. I guess that's the danger of releasing Disgaea 3 too soon into the console's life-cycle. By the time the console has gained market share you won't be able to find this game on the shelves. I wonder if NIS wouldn't be better-served by focusing on the PSP version of Disgaea for now and holding off on a PS3 version until the end of 2008. Since this is in development, perhaps that's already their plan?
Jam it back in, in the dark.