God is force

Member 13856

Level 4.50

Oct 2006

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Feb 8, 2007, 05:32 PM
Local time: Feb 8, 2007, 04:32 PM
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#1 of 17
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I'd wish some more RPG's would focus on a story, rather than some other things. I don't mind cliche's, as long as they use the good ones (I really like the apocalypse setting, when it's done right that is >.>). I would really like to see a more innovative storylines in RPG's. Although, putting all of your effort into the storyline and forgeting the rest is possibly the worst choice while developing. But, I have played some RPG's with a poor battle system, and an amazing story, and they end up as one of my favorites of all time.
Along with story, comes characters. I would like to see more variety in the characters. I'd also like to see some more realistic characters also (FFXII was extremly bad in this case). I'm sick of writers (of any medium) staying away from any form of a sophisticated character. I'm sick of running around with a crew of circus employees, seriously.
It seems not very many people enjoy minigames as much as I do. Lots of times I enjoy the minigames more than the actual game itself (battles). I think the incoporation of minigames makes the RPG's more fun.
I say, leave extreme customization to the MMORPG's. I tend to like a more guided progression in single player RPG's (not as simple as Xenosgaga III, and not as free as FFXII).
Amount of time spent in an RPG matters if it's focused on maxing, and battling. While if it's more story oriented then the max time isn't as important.
Anyways, just a small list of things I look forward to in future RPG's.
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