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Procedural is the word you're looking for I think, that's what Will Wright was saying on how the world/creatures are rendered.
I think it will run fine on any normal/mid range pc, seeing as they are targetting this game for the masses and it's not really something for a hardcore gamer, like some fps's are doing. From what i've seen from the video it's not really graphic heavy but most power will be needed indeed for the procedural rendering of the animations /actions of your and other's creatures, but still that will be optimised for most computers, I hope. ![]() Jam it back in, in the dark. |
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