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Rockman Exe
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ApOcaLyPSe_1985
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Old Apr 2, 2006, 07:39 PM Local time: Apr 3, 2006, 02:39 AM #1 of 53
Another EXE fan here, both anime and games ofcourse
I'm also a hardcore merchandise collector and have almost everything that came out since the beginning, it's good to see more EXE fans here, there's hardly any talk about it.

Concerning the Synchro Chip, I think it was a nice thing to see... yes it made it look more like Power Rangers but it gave a good twist to the story. Everything was good until they decided to give everyone crossfusion in Stream which made the rest very dull to watch but most felt like filler anyways. Beast is alot better then Stream but nowhere near Axess. I guess everyone liked it because it has all the darkness and stuff

Btw, Beast ended not long ago and will continue soon with Beast+ which introduces Zero. I wonder what we can expect. Ofcourse it's the Zero from Network Transmission and not the one from Rockman Zero/Rockman X
Maybe they are just recycling characters to make a story. In Beast alot of unused EXE navi's appeared like Darkman.

How ya doing, buddy?




Fight Nintendo! For everlasting peace!

Last edited by ApOcaLyPSe_1985; Apr 2, 2006 at 07:46 PM.
ApOcaLyPSe_1985
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Old Apr 3, 2006, 04:39 PM Local time: Apr 3, 2006, 11:39 PM #2 of 53
Quote:
At first i thought the battle themes from 1-4.5 would be in it permanately..til i found out that i had to put in the games. I usually used Rockman EXE.2 for the battle theme. sounds better ^^:.

Also, As long as the producer doesn't flop like the digimon series (After digimon adventure 3) then EXE. will be just fine. I like how its done anyway then you get the games. Beast is probably the Greiga and Faltzer arc , correct?
Haven't played EXE5DS yet but i've seen some trailers with horrible "surfer megaman" voice acting. Doesn't it get annoying? And how well works the microphone feature to power him?
I didn't really liked the remade music. The EXE2 battle theme was good yes but the rest of EXE5 music just sounded "crappified". If you listen to both the GBA and DS version you'll notice many instruments missing in the DS one.

Regarding the Greiga & Falzar arc, yes it's EXE Beast. I watched the final episode today and was quite dissapointed of all the rushing, it could be so much better. Remember the battle against the Dream Virus? It's quite the same, only a bit longer and better but in the end there's all the dissapointment. Luckily Beast continues with Beast+, I hope it gives us something good. Rockman hasn't used his Cross ability yet so I guess that's what we're going to get.

Btw i've noticed that Megaman NT Warrior ended with the final episode of Axess so they should start with Stream soon. The airing date was quite a while back, are they giving up on Megaman?

There's nowhere I can't reach.




Fight Nintendo! For everlasting peace!

Last edited by ApOcaLyPSe_1985; Apr 3, 2006 at 04:43 PM.
ApOcaLyPSe_1985
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Old Apr 4, 2006, 04:07 PM Local time: Apr 4, 2006, 11:07 PM #3 of 53
Originally Posted by Taegueki
Capcom killed the entire game with dumb the endingS scene of MMBN.

Example: MMBN 5: Mega turning to Hub and owning the boss with mustical power.

MMBN 3: After owning "internet", they see their grandpa and BRINGS BACK NOTE. (Is that even possible? Bring a NOTE PAD from cyberworld to REAL world.)

MMBN 4: Everyone screaming "WEEEE LLLUUVVVV YOUUUU MMMEEEGGAAMMAANNNNN" he suddenly gets uber power and turns metor's trail.

MMBN 2: With the "heart" system Netto/Lan oprates Mega. (Last minuting with the "heart" system.. I wouldn't complain if they mentioned it from beginning or something.)

MMBN 1: WTF, Megaman and Lan does "full syncro" after dumb chip being installed right in the end to change the 0.000000000000000000000000000000000000000000000000 000000000000000000001% between those two. (Pretty obvious how Capcom last minuted by making Netto's dad poping out of no where and giving them the chip -.-)
I'm pretty positive it's the english translation that causes things to make a vague/weak impression, like the game endings. While I never played through a Japanese EXE game with complete understanding, i've heard alot from ppl who did and it seems that sometimes quite alot is lost in the translation. Or the translation is has the correct meaning but is written in a silly manner.

Regarding Forte/Bass, I don't really mind him not being part of the plot. He's a fun challenge since there are so many versions of him and in EXE6 he's very hard to beat. I agree he hasn't got much attention lately, but in merchandise version he's quite alive. On the World Hobby Fair not long ago, they released a Dark Rockman/Forte Navi Data Chip bundle. You can use it with the Beast Link Gate or the PET toy.

You know, I wonder if the next EXE DS game will be a MMORPG... then we can finally battle online. Hope they make it in a way so the game is abuse proof for the most part. Also, they should make more Network Transmission games, I loved sidescroller Megaman in the EXE world

How ya doing, buddy?




Fight Nintendo! For everlasting peace!

Last edited by ApOcaLyPSe_1985; Apr 4, 2006 at 04:35 PM.
ApOcaLyPSe_1985
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Old Apr 7, 2006, 08:30 PM Local time: Apr 8, 2006, 03:30 AM #4 of 53
well it's kind of weird but they are finished with beondard and fossa ambience. it ends there with Beast, the gate closed and everything seems to be back to normal until we see what happens in the trailer, which is for Beast+. it features Zero from Transmission and it looks like he's bringing beast viruses with him somehow. Beast+ airs this saturday so better watch out for a release also Beast+ will only get 15min per episode instead of the original 30min :/

i wonder why the beast viruses are still there though. in Transmission, Zero was originally a virus. maybe it has to do with that somehow, dunno.

I am a dolphin, do you want me on your body?




Fight Nintendo! For everlasting peace!

Last edited by ApOcaLyPSe_1985; Apr 7, 2006 at 08:33 PM.
ApOcaLyPSe_1985
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Old Apr 11, 2006, 03:34 PM Local time: Apr 11, 2006, 10:34 PM #5 of 53
just finished watching ep1 of Beast+. with only 15min of playtime they decided to replace the OP with a short remix of the crossfusion theme and remove the eyecatches. there's also no ED or next episode preview. kinda sucks but it's ok... it would be better if they made a new OP and ED though.

Beast+ looks different, art wise... it's like they have a new art director or something. the backgrounds are detailed and sharp. the character looks changed to something more chibi like and it's more rounded. also it seems they fiddled around with character height as netto sometimes looks smaller then before but it could be me. thankfully they got rid of the crossfusion transformation sequences, we don't have to worry about those kind of filler any longer.

story wise it seems they have made a good start. areas of the city get overwhelmed with plant like data and viruses appear in the real world without use of a dimensional area. they all seem to be Dream Bits which indicates Beast+ a strong relation with the Rockman.EXE Transmission game as this is the only game where Zero.exe is found. In the game you also had to battle the Dream Virus at the end. i guess they plan to mix alot of the game with the anime again.

I was speaking idiomatically.




Fight Nintendo! For everlasting peace!
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