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Hey man,
Interesting thread. This is close to my heart, because a lot of Western VGM from the mid-90's was WAV audio at extremely low quality- downsampled from the masters to 22.050 kHz, 8-bit, and mono (quarter of usual CD stereo quality). I've recently discovered some tricks with Cool Edit Pro (now Adobe Audition) that allow me to 'remaster' (and I use this term very loosely) the audio a little, and make it semi-stereo instead of rubbish-sounding mono. This is a very beta example I posted on my site a couple days ago, but check it out anyway: http://smc.sq7.org/assorted/RESOURCE2288.wav - Original Mono source file (in-game audio) http://smc.sq7.org/assorted/Lands%20Above.mp3 - 'Remastered' (or messed with :P ) file Don't expect them to sound hugely different, but I call that an improvement, for the purposes of making a gamerip that's listenable to. Note that I haven't worked on an ending for it yet, so don't mention it ![]() On the KOTOR audio samplers- for fun, I processed it a little bit, tell me what you think: http://smc.sq7.org/assorted/mus_bat_...20STEREO)2.mp3 (I don't like it so much, but I put all of 5 minutes into it- I really did it to show you can make something 'more stereo'.) - Spike Jam it back in, in the dark.
Last edited by Spikey; Jul 26, 2007 at 09:34 PM.
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I agree with Killy mostly, but that said, I had a go and I think I did a better job (Killy's sounds flat to me). I posted three examples of how I could approach a track.
Usually there's two, the third is a kind of combination of the first two (although not exactly a combination mind you). Check them out here: http://smc.sq7.org/assorted/music_bar_li04a.mp3 http://smc.sq7.org/assorted/music_bar_li04b.mp3 http://smc.sq7.org/assorted/music_bar_li04c.mp3 I like 'C' myself. I think it's actually listenable to. But, I'm much more interested in everyone else's thoughts. Once again, please note stereo and improved sound was the only goal here, I haven't faded out or ended it or anything. - Spike There's nowhere I can't reach. |
All 3 samples I posted are normalised to 96%, which is what's generally accepted (and what CoolEdit recommends). I never claimed to have some magic snake oil. I just feel it sounds better than crappy mono-sounding stereo.
As for it already being stereo, it's not very good stereo, which is the whole point of this thread, I thought so anyway. As opposed to generally-speaking audio restoration, which is beyond the scope of this thread. Parjay: Sounds worse than the original. Maybe just a smidge more stereo. Did you normalise it? It's pretty tough to compare one volume level with another.. - Spike This thing is sticky, and I don't like it. I don't appreciate it.
Last edited by Spikey; Aug 3, 2007 at 03:28 AM.
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![]() - Spike How ya doing, buddy? |
I usually work with mono to stereo, not making a stereo piece improved. I probably wouldn't touch that Freelancer piece if it was a soundtrack I'd listen to (which it isn't, not my kind of game music).
I notice you guys haven't commented on each other's samples, either. And, no doubt you guys are more knowledgeable than me about audio. But I get the feeling I'm the only one who is actually: a. trying to help the guy b. trying to have a proper discussion about this If you have a comment like, "I don't like you what you did because X", or "Person X's sample is better than yours", that's fine- being assholes because you want to or because you can't be assed justfiying your opinion is just weak. Bottom line- I hate listening to mono game audio or poorly mastered stereo, and if I can do something to improve that (which I believe I'm doing with Torin's Passage), I sure will. If someone has comments or improvements on that, that's fine too. I'm certainly no expert and could use that. - Spike I was speaking idiomatically. |
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To quote myself:
Add 'doesn't even have the courtesy to read the person he's flaming's posts' to the list of annoying shit you've contributed to this thread.
Dude, I have nothing against you, and am trying to be helpful while getting useful responses for my own benefit (I definitely value honest responses!). I honestly have no idea what's causing your ridiculous outbursts in this thread, and frankly, I hope they stop and we can back to the much more interesting on-topic discussion. - Spike Most amazing jew boots |
This is getting off-topic, so I'm not going to waste any more breath on this guy, I don't visit these forums for mindless fights.
For the record, I class a flame as a post which has no benefit but to cause offence and/or to draw a negative response from someone. Anyway. I'd like to apologise to the original poster for the direction the thread has taken. If you want to discuss it further, you're welcome to do so at my forums: http://smc.sq7.org/forum I mean, I know I'm no expert in digital audio editing, but at least you'll get some civil, quasi-helpful advice ![]() - Spike FELIPE NO |
Just to update the thread on a much more positive note, I've posted some new samples, which can be found here:
http://www.smc.sq7.org/assorted/RESOURCE2288.wav (Original) http://www.smc.sq7.org/assorted/RESOURCE2288New.mp3 (New edited WAV) The balance isn't perfect, but I think it's a pretty damn good effort with such a source file. But don't just take my word for it, take the word of the original composer, who now works for Microsoft (currently working on Flight Sim 2008 music): "Nice work! Those sound pretty good." Anyway, I'm eager to hear people's thoughts (yes, even Killy's), and I hope the original poster hasn't run a mile from this thread (although I think Freelancer is a bad case to try this stuff with). - Spike What, you don't want my bikini-clad body? |