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Originally Posted by Yume
Over the years since its release, I don't think any game has yet to bring me more joy than Total Annihilation. It had a amazing game engine that put Red Alert 1 to shame since they were both released more or less at the same time. I could spend days fighting the computer AI's in a custom battle on a large map. Now after watching the 300MB Supreme Commander trailer this week, I seriously can't wait for its release, at last, a true unofficial successor to the TA series will finally be released.
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I agree on that one. TA was the game of games at that time and currently my #1 All-Time Greatest Game ever created. Chris Taylor was a god amongst men. I skipped most of the Playstation/N64/Dreamcast console era for that single PC game. I believe at that point the PC took over as my primary gaming platform.
I enjoyed the A.I. for what it was worth, but the whole massive battles online is what sucked me in. Before I played TA I did play other RTS games such as Red Alert (and even tried to play some after like Starcraft) but the thing that strikes me most about TA are it's newtonian physics implemented in the game. While the maps were 2D graphics, they were mapped in 3D and that really played a major role in how I setup battle tactics in the game. I tried to play games like Starcraft after I played TA, the lack of physics and true unit control really left a bad impression of Starcraft on me, the game was felt too simple and had no substance.
Now about Supreme Commander, that is going to be the only game I might be playing for the 4 years after it releases. I am so relieved that Mr. Taylor is going to keep the same physics in this game, that was my biggest concern!
Real Life Story Time
Something I always tell when involved in a Total Annihilation / Supreme Commander discussion. I posted something like this before, but this place keeps getting wiped out... so here it is re-rold!
I used to work with other admins back on the old Cavedog Boneyards online service for Total Annihilation. Our job was to maintain integrity of the service and write CNN-like articles of galactic battles between ARM and CORE players. So I could spectate these 1 vs. 1 battles and then write it in a story for posting on the main news section of the service.
Well at some point, we all came across a glitch in the game that happened on a certain map (it was an Acid World) and at a certain point on the map. What happened was the appearance of an ARM Commander was seen that would look like he was walking while cloaking and de-cloaking, but it was more like random flickering in and out which was a lot more glitchy. Anyway the funny part is that the scale of the model was larger than normal, so he looked about as big if not bigger than the CORE Krogoth.
Well during this specific galactic battle region, many people would see this glitch, but no one could explain it. So what did we do? We just wrote a silly rumor story about the
Supreme Commander that was circling around the TA Boneyards for awhile, trying to make it look like the possible answer for the ex-CORE Commander, Krogoth. Since the highest player rank in the service was
High Commander so we thought, "What's higher than high? Let's go for Supreme!" and thus the birth of the mythical
Supreme Commander.
Now, the name of
Supreme Commander being used in the latest game is likely just a coincidence but the fact that a small rumor based on a glitch came up with that mythical name may actually end up being on the soon to be greatest all-time game ever created!
:biggrin:
And I also like other PC games such as UT Classic which I still play to this day (
http://girl-gamers.com/min-ut.avi). UT2k4 for Assault and Onslaught matches. Deus Ex for one of the greatest RPG's ever. Fallout 1 and 2 for the best damned dialogue in an RPG and THE GREATEST RPG ever. Half-Life 2 and HL2: Episode 1 for the really fun Gravity Gun (so so I like the rest of the game too!) And DOOM 3 just for the great single-player experience it really was.
Jam it back in, in the dark.