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[General Discussion] Difficulty in games
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Highlander_77
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Member 12816

Level 1.34

Sep 2006


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Old Sep 20, 2006, 01:04 PM #1 of 23
Well, I like a good challenge, as long as it's not cheap...and as long as it's challenging for the right reason. As GoldfishX said, if the challenge is due to poor controls or some design flaw, that's no fun at all (although I never had much of a problem with the controls in the Resident Evil games, personally).

What I like is a game that presents what may seem like an insurmountable challenge at first, but one that can clearly be overcome by improving your own skill at the game. Good examples of this would be games like Ninja Gaiden on the Xbox, or Devil May Cry (well, the first one anyway...the only one I've ever played).

It's funny, I remember reading the reviews of Ninja Gaiden, and being somewhat dismayed by how difficult everyone was saying the game was. I was afraid I was just going to get my ass handed to me and get discouraged with the game. As it turns out, while it is pretty brutal early on, I actually found the game became easier the further along I got. It's actually not a tremendously difficult game, but rather a game that requires you to actually improve your skill in playing it. It seems a lot of modern games don't really require much skill at all...like after you play it for 5 minutes, you're as good at it as you'll ever be, and beating the game is just a matter of playing it long enough to get to the end, rather than actually presenting you with something that you'll need to actually make an effort to overcome.

Mind you, not all games that are easy are bad. I've played some very enjoyable games that were fairly easy...as long as it's fun, and doesn't get boring, then it's ok.

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