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[PS2] Xenosaga III: Also Sprach Zarathustra
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Reveirg
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Mar 2006


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Old Mar 8, 2006, 07:13 PM #1 of 495
Second piece of music actually takes the melody of "Bitter" from the Xenosaga II Movie Scene Soundtrack.

I do hope Kajiura will be responsible for the in-game music too this time around. Hosoe's OST wasn't horrible, it even had a few gems in it, but it doesn't compare to Kajiura's work.

I also hope they'll do a better job at using Kajiura's soundtrack as they did in XSII. I remember getting very angry when I realized they used Communication Breakdown only once. We couldn't hear much because the sound effects were louder, and they cut the choir part. Ridiculous. Other songs were simply left out: Jr., Jr. #4, Bitter, etc.

Even the awesome Fatal Fight (Jin & Margulis) wasn't even used in the fight scene it was destined to, for whatever reason.

XSI had also suffered from strange music usage, they changed their methods in the 2nd (they actually put background music for dungeons that time around, and boss battle themes), but they failed again for the cutscene musics.

I'm really hoping that this improves in Xenosaga III, as I actually really enjoy the other aspects of the series (story, gameplay).


And that trailer: awesome! Love the music.

Jam it back in, in the dark.
Reveirg
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Old Mar 11, 2006, 11:40 AM #2 of 495
Originally Posted by soulsteelgray
It's the vocal part that reminds me of communication breakdown, really.
If I remember correctly, communication breakdown was used twice, once during MOMO's checkup-thing and the second time at the end of the game during Abel Ark's appearance.
Right about the vocal part, right about communication breakdown's appearance at the end too. I still hope they would've used it more than that, especially since it wasn't played in its whole once.

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PS2] Xenosaga III: Also Sprach Zarathustra

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