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Wasn't Mystic Quest one of those games that Squaresoft just tacked the Final Fantasy name on so it would sell here?
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No, you're thinking of Final Fantasy Adventure (Seiken Densetsu 1) and the three Final Fantasy Legend games (I think they were SaGa games). Basically all the FFs on the original Gameboy.
Harvest Moon: Save the Homeland on PS2 is a perfect example of this thread. I played a crazy amount of Back to Nature on the PSX, and the original on ZSNES before that, so when I heard there was one out for PS2 I asked for it one Christmas without bothering to read any reviews. After all, it's a simple enough formula.
Farming + relationships + festival mini-games = addictive as hell.
How can you screw that up? Easily, apparently. I played it for a few hours and was getting bored kind of fast. The town was big, but there didn't seem to be much to do. I looked up an FAQ to see what kind of stuff there was to look forward to only to discover that Save the Homeland had no festivals or dating. All you did was farm crops to pass the time. I think I played it maybe once after that since I really wanted to like the game, but it seemed like a waste of time with nothing to do.
Killer Instinct on the Gameboy comes to mind to a lesser extent. I was never a fan of Mortal Kombat or Street Fighter, but I loved KI on the SNES so I bought the port. While it wasn't that bad and I played it a lot with friends, I was always irritated by the removal of Cinder and Riptor since they had been my favorite characters. They didn't make it into Killer Instinct Gold either, but this came first.
Jam it back in, in the dark.