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Why is Puzzle Quest getting no love here? I picked up the game yesterday, and I've barely been able to put it down since. Like nutty said, it's basically turn-based Zookeeper while worrying about HP, status effects, and casting spells.
My only real complaint about the game is the lack of wi-fi battling. There's no excuse not to include it these days. A puzzle game with individualized stats and character classes would've been perfect for online play. Jam it back in, in the dark. ![]() |
According to that IGN article they'll have wi-fi on at least one of the versions.
There's nowhere I can't reach. ![]() |
If you're looking for a great story then no, this isn't really the game. So far at least it's pretty generic about an undead overlord attempting to conquer the rest of the world using his dark minions and orcs. The classes really just effect what spells you get I think, and the spells play into the puzzle element. The real question is if you like ZooKeeper/Bejeweled style puzzles.
As for the DS's screen, I haven't had any problem seeing it. Yellow and green can look similar if you're half asleep, but that's not a DS issue. Don't bother with the PSP version. It would really suck not having any of the bonuses and extra damage your companions provide. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |