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Yeah I have a question; I hope it's valid here. How are Warcraft III and World of Warcraft different? Just yesterday I had to write a paper on Warcraft III, which required to me to play the game for a bit and I felt no pull or compulsion to keep playing. What's the addiction in World of Warcraft that's not present in Warcraft III?
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World of Warcraft isn't a strategy game like the rest of the Warcraft series. It's your typical MMORPG where you create a character and wander around the world doing quests and such for items. Most people who get this addicted are into one of two things:
- The PvP rankings, which require you to put in an absurd amount of time to get more points than everyone else on your server if you ever want to reach the top. You slowly lose points if you go awhile without getting kills, and the equipment you're rewarded with at each tier becomes unusable if you drop below the necessary rank.
- Raiding the higher level dungeons/instances. One run takes several hours, plus all the organization and such that it takes.
Thankfully I never cared about either of those things.
There's nowhere I can't reach.