De Arimasu!

Member 1222

Level 37.11

Mar 2006

|
Sep 30, 2007, 06:26 AM
Local time: Sep 30, 2007, 12:26 PM
|
#4 of 20
|
I just started playing this. I have to admit that I don't understand anything about the way the game is supposed to be played yet. I get the most basic ideas, but the details will continue to elude me for a few more hours. I guess that's half the fun, but it's been a long time since I picked up an SRPG that I didn't already mostly understand. All the previous NIS titles have been pretty similar after all, and almost every other game in the genre owes a huge debt to Fire Emblem and (to a lesser extent) Final Fantasy Tactics.
The font looks every bit as funky as I thought it might from that screenshot up there. The story is just plain weird, and not in the usual NIS way. I can tell that NIS America have punched up the dialogue rather, adding an even more vulgar feel to Gig's dialogue than was in the original. I don't exactly mind that, since it's still in character. I have spotted one glaring grammatical error, which is par for the course with NIS America, but I guess there's not much to complain about so far with the localisation. The English voices sound fine, as you'd expect from this company.
I've heard there's not much variety in the moves you get in this game, but it's an interesting concept. Right off the bat I've got to say I don't instantly feel drawn in by this game, but I'll certainly keep playing to see how it develops before I make any kind of a judgement.
It's odd to see an NIS game without their usual style of amusing dialogue. I thought that Disgaea 2 was a more serious and less funny game than Disgaea, but this is much more serious yet. It actually reads like a straight up RPG story this time. I suppose Phantom Brave did as well, but I couldn't stand the characters voices in that, so I didn't give it a chance to impress me.
Overall it seems like there's a lot to take in and to understand. People say this game is rather similar to Ogre Battle, which I have never played. That might explain why I'm finding it all rather unfamiliar. If all the other players of this game have encountered the system before, it's going to help them a lot.
That's my first impressions, based on less than an hour of play. I'll say more when I've actually got some idea what I'm doing. I hope there are decent number of other GFFers playing this, so we can compare notes. Once I've put in another couple of hours I'll be in a better position to discuss the game with y'all. In other words, this evening.
How ya doing, buddy?
|