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| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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| View Poll Results: Best elements in an RPG | |||
| Building your characters. |
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18 | 56.25% |
| Doing sidequests/finding secrets. |
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13 | 40.63% |
| Exploring a large world. |
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15 | 46.88% |
| Exceptional plot and storyline. |
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23 | 71.88% |
| Dramatis personæ. |
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12 | 37.50% |
| Spells, summons, visual effects, what have you. |
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8 | 25.00% |
| Long gameplay factor. |
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11 | 34.38% |
| Other (please explain). |
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7 | 21.88% |
| Multiple Choice Poll. Voters: 32. You may not vote on this poll | |||
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Thread Tools |
A good system for battles, and for building my characters. Interesting sidequests with rewards that actually matter in battle, such as great equipment. I can forgive a terrible storyline, if the system is good. For example, Tales of Symphonia had a terrible story. I mean, really dire... whoever wrote it should be shot. Did I care? Not a bit.
I've given up on expecting good stories from most RPGs. There are only a handful out there that have great stories, and they seem to have the less interesting systems, too. Most amazing jew boots
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