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If your PS2 is modded, or has the exploit installed so that you can run uLaunchELF, you can transfer saves to any USB flash drive.
Jam it back in, in the dark.
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It's called PS2 Save Builder, and in case that direct link won't work, it is available from PS2 Save Tools. Look in Downloads->Misc Tools, and it's on the second page. There's tons of useful crap on that site. If you need any help getting uLaunchELF up and running, please feel free to drop me a PM. I'll do my best. There's nowhere I can't reach.
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This thing is sticky, and I don't like it. I don't appreciate it.
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In order to play imports you first need to rip your games on your PC using DVD Decrypter or any other program that will let you make an ISO image from your games. Once you've done that, you can either connect your HDD directly to the PC and use WinHiip to install your games, or you can send them over the network using HDL_Dump. Sending them over the network is slow, but it doesn't involve opening your PC. Get HDL_Dump and WinHiip here! If you wanted to play domestic titles from the HDLoader, to save wear and tear on your laser, you can rip them by putting them in the PS2. That won't work for imports, though, because the PS2 won't recognise the disc. When you come to the HDLoader menu, all the games you've installed will be bootable no matter what region they are from. I'm having difficulty finding the URL for the actual HDLoader program, but as soon as I do, I will post it. EDIT: OK So I got it. You can download version 0.7c (fully patched) from that same site, but on a different page. There's actually a version 0.8b out now, but I'm still using 0.7c and there aren't many games it won't run. Since HDLoader requires you to rip your games to ISO format, it is often accused of being a tool for piracy. It can be used as such, of course. It can also be used to play legitimate imports. If anyone is going to criticise me for enabling software piracy, all I can say is that I've heard the arguments before. I enjoy this level of convenience. I am a dolphin, do you want me on your body?
Last edited by Soluzar; Dec 5, 2006 at 05:07 PM.
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There's a non-exhaustive list of compatible drives here. On the off chance that you're interested, that site sell discs that will boot HDAdvance in an unmodded, unexploited PS2. HDAdvance is essentially HDLoader minus some of the newer patches, and of course you can't skin HDAdvance. I wouldn't go for it, but I know people who have.
I'll PM you about the new patched version. I was speaking idiomatically.
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![]() Oh, and check your PMs. What kind of toxic man-thing is happening now?
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I'm so easily excited like a kid when it comes to stuff like this. ![]()
![]() FELIPE NO
Last edited by Soluzar; Dec 5, 2006 at 08:32 PM.
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What, you don't want my bikini-clad body?
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Jam it back in, in the dark.
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Once you have the files transferred across, you need a PS1 game (any game) to act as the trigger disc. With regards to compatibility, the official list claims that (with the latest patch) HDLoader is compatible with 86% of all games. I've been very lucky. There are only a tiny handful of games I've tried that didn't work. http://list.ps2hd.com/ There's nowhere I can't reach.
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The next step is to prepare the memoryexploit on your PC. If you're ready to do this then you should consult the thread and tuturial here. You may need to register. Preparing and transferring the exploit is covered in that tutorial, and it's only a slight ball-ache. Then you can boot your exploit by triggering it with your PS1 game, and transfer additional files onto your PS2 via FTP. You will want to install HDLoader of course, and possibly install uLaunchELF as your front end. When you get to that stage, you can either transfer games via the network, or copy original discs by placing them in the PS2 drive. It's a learning process. You'll have mastered it in a few weeks, so don't worry if it sounds complex now.
Your imports will thank you. ![]() This thing is sticky, and I don't like it. I don't appreciate it.
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Sometimes you need to manually force a lower transfer rate for the sake of compatibility though. This is easily done. Overall, you can use almost any old drive you happen to have laying around. Here is a non-exhaustive compatibility list. Don't pay any attention to the games compatibility notes on that page, since it refers to HDAdvance which is a retail product that you can buy. It uses the same HDLoader you can download from SKSApps.com, but without the benefit of the latest community patches.
uLaunchELF is pretty much the best front-end for PS2 Homebrew. When you install the exploit, if you use the files from that tutorial, it will use KeyLauncher as the front-end, but you can replace that (and should) with uLaunchELF, which is fully skinnable, and has a built-in FTP server, file manager, and everything else you will ever need. If you PM me when you're ready to get to work, I'll provide you with a custom exploit using uLaunchELF that you can just download and install. Let me know what installation method you're using so I know whether to prepare it for the AR Max Drive, or the Sharkport, or whatever else.
I am a dolphin, do you want me on your body?
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That's the one you need. You can clearly see the 'Max Drive' on the front of the pack. It's called the "Evo Edition".
I was speaking idiomatically.
Last edited by Soluzar; Jan 15, 2007 at 11:17 AM.
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And about that pendrive. So I would have to buy Action Replay Max Evo Edition - that's clear. But does this set contain a real Action Replay, which can be seen here: There's another page here that might explain a bit more clearly. It does contain the bootable AR Max disc in addition to the pendrive. It can be used as a standard AR Max, or in conjunction with the pendrive.
How ya doing, buddy?
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If you need any help transferring saves with uLaunchELF, please let me know. I'll be glad to answer any questions you might have either here in this thread or by PM. If there's another reason you need to use these devices, then I'd be intrigued to hear it. Perhaps there is a creative solution.
FELIPE NO
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Once the saves are on the hard drive, complete with their special attribute file, you can freely FTP them, copy them, do what you want with them. You just need to make sure to retain the attribute file. If that's lost, the saves will show as corrupt, every time. I probably didn't do the best job of explaining that, but I hope it helps you. If you continue using your cheat devices to transfer files, I am sure that will work for you, but it's not as convenient as FTPing.
What, you don't want my bikini-clad body?
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Since I've got limited experience of the slimlines, the safest thing for me to say is that you can copy 'em to any filesystem you can connect to your PS2, as long as you are using uLaunchELF to do so. There's even a way to do it across the network to your PC... but that's complicated, and I haven't done much with it yet. Essentially it involves running software on your PC to permit incoming connections from uLaunchELF. If that's your preferred option, I can probably advise you... but I'll need to try it out more thoroughly for myself first.
I guess if the SMS devs are working on MKV/OGM support, they could easily surpass XBMC soon. If they can implement styled ASS/SSA subtitles, I'm going to have to eat my words. I'll be thoroughly delighted to, of course. Most amazing jew boots
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I see. You've found a fairly creative way to sidestep the part of the process that won't work with slimline consoles. I'm assuming you have the version of Swap Magic that allows you to execute ELF files direct from the memory card. Mine can do that, but I never tried it, because I was able to install a modified TITLE.DB file and set up autobooting throught the Independance Exploit.
Your way is pretty decent for a slimline though. I'll remember that. Did you try using USBAdvance yet? If you've got an external USB hard drive, you would be able to play imports or copied games that way, assuming that's your thing. The compatibility isn't as good as with HDLoader, but it doesn't suck. There's nowhere I can't reach.
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