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That's the thing with the Wii controller. It also has the wing and nunchucku attachments so that games that are ported to the Wii and arn't mapped for their exclusive controller can still be played using the Wing. Therefore madden doesn't have to be specifically designed to run on the Wii over normal porting methods.
On the other hand though should you be forced to have ten-thousand attachments just to play this game or that game? For a system that's been named and focused on simplicity, this things has more twists and turns then the last game of Labyrinth I played. As far as things such as how the system works and what not we'll just have to wait till E3 to get more on the details. But it was a good idea to release their ridiculous name now instead of having the entire audience laughing through the confference at E3. I shall now go and find where I'm going to put my Wii. Jam it back in, in the dark. |
Actually I've been playing touch games on my palm long before the DS, and the powerglove that I have is the same thing that Nintendo is trying to reintroduce. So are either innovative? Not really, they're just better marketed. As far as the Revolutionary part it depends on how games use their features. And if the features of the Wii is used as well as the features as the DS, then the Wii might be selling one of thoes "i"s for some extra cash to keep their heads above water.
P.S. Soniclover: All I have to say is diddo. There's nowhere I can't reach. |
Nova: If you actually took the time to read the second sentence you would have seen that all I was trying to say was that they were not the first to come up with the concept. They just executed it better.
I know that your last question was not geared to me, but I do wish to answer it from my opinion if that is alright. I myself do find both the DS and Wii themselves innovative, but very few games on the DS have been innovative. Metroid was unfortunatly poorly executed, and most games hardly even use the touch screen if at all. The only games that I can think of at the moment that uses the touch screen well are warrio ware touched, trauma centre, and a release title that I can't recall the name of. But seeing that the Wii is a console and not a handheld, perhaps Nintendo will have some standards for developers to meet so that they don't end up being games that just use the buttons and not any of the system's other . This thing is sticky, and I don't like it. I don't appreciate it. |
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