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[Arcade] Capcom Japan can't take it anymore
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Slayer X
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Old Jul 2, 2007, 12:25 PM #1 of 49
Capcom did say last E3 that they were working on a new 2D fighter. Since then everything else has been 100% speculation. At least now we knoe that one does exist, too bad it took a year just to get an announcement. At this rate we'll all have PS4s and Xbox 1080s before the game comes out.

Jam it back in, in the dark.
Slayer X
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Old Jul 2, 2007, 01:48 PM #2 of 49
Hopeful or not it doesn't matter because Capcom said that this IS a new 2D fighter IP.

Therefore it also can't be a new SF game unfortunately.

There's nowhere I can't reach.
Slayer X
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Old Jul 2, 2007, 02:05 PM #3 of 49
For real, Rival Schools was given a shitty chance in North America. Heck they just started a comic book last year of RS, so why wouldn't they do something with the games? Makes little sense.

Till this comes out I'm content with my imported versions of Guilty Gear XX Accent Core -JAP and King of Fighters XI - PAL ( <- So Good! ), both which also release in NA this year.

This thing is sticky, and I don't like it. I don't appreciate it.
Slayer X
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Old Jul 3, 2007, 08:39 AM #4 of 49
Well it's an original game so it's not going to be Darkstalkers.

The only reason why Rival Schools is squeeking by is because it was always in 3D and never 2D before and while this new game is supposed to be original, it's getting by on Surasshu's theory on the Japanese' definition of "original".

I am a dolphin, do you want me on your body?
Slayer X
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Old Jul 3, 2007, 07:14 PM #5 of 49
Well if they were intending to have a console release they would be smart to program it to be HD from the start instead of having to rehash it later. Doesn't meant that the cabinets HAVE to be HD. Also considering the ridiculous price of the 5 LCD panel Arcade cabnet setup for Tekken 6, I don't think that $$ will be a problem for Japan.

But yeah, lots of possibilities is what makes this news so great.

I was speaking idiomatically.
Slayer X
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Old Jul 4, 2007, 04:30 PM #6 of 49
If it's co done with Arc then it could be a really awesome game as long as their creativity doesn't collide with one another. As for the Devil Kings thing, it totally sounds like a random thing spewed from the rumour mill.

What kind of toxic man-thing is happening now?
Slayer X
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Old Jul 4, 2007, 10:44 PM #7 of 49
Sammy Studios was purchased and made High Moon Studios and then purchased by Vivendi Universal. So I think that all thoes transitions probably blew the hell out of any colabrative possibilities for the time being.

How ya doing, buddy?
Slayer X
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Old Jul 5, 2007, 10:38 AM #8 of 49
Well I've been surprised with this PS2 generation of all the 2D games that have actually brought these 3D behemouths to their knees. These games are (mostly) beautiful, which simply puzzles/excites me as to what companies like Capcom, Sammy, SNK, NIS and Atlus will be able to do this PS3/360 generation.

Games like;

Odin Sphere
Grim Grimoire
KoF XI (PAL not JAP)
[and more...]

Probably the things that I want 2D fighters to do this most this gen are...

1) Guilty Gear's next installment to have animation as fluid as SF3
2) For any or all games to have sprites as high res or higher then GG's
3) For an original impressive fighting series. (both a 2D one and a 3D one)

What, you don't want my bikini-clad body?
Slayer X
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Old Jul 18, 2007, 09:08 PM #9 of 49
@guyinrubbersuit
The quote of yours of what I said earlier was in refference to frames-per-second. However Odin Sphere did five game retailers a run for their money to keep it in stock when it came out.

But yeah, I can officially say that this is the most disapointing news I've heard in a while.

Jam it back in, in the dark.
Slayer X
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Old Jul 20, 2007, 06:22 AM #10 of 49
Capcom USA is pretty consistant with good games. Then of course there was Clover who never had a bad game. But yeah, Capcom Japan is hard to predict at times.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Arcade] Capcom Japan can't take it anymore

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