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[General Discussion] Question: What makes a game fun for you?
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Slayer X
Why do you not draw your sword?


Member 1205

Level 33.36

Mar 2006


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Old Mar 7, 2007, 11:11 AM #1 of 23
There's no one right answer for this question because while you can get away with simplistic gameplay and great story in games like Rule of Rose and Siren, the same formula won't work in a fighting game where you need great framerate, depth, and characters. Also story isn't really a factor that affects a fighting game all too much. So while I think everyone would agree for the most part that every factor from;

AI
Graphics
Gameplay
Framerate
Depth
Size/Expanse
Characters
Innovation

All matter to certain degrees in defferent genres, there's no winning combination that takes it all, as someone else mentioned too. Also with the size of the market and the overal interests, likes and dislikes of the market also make it harder for a developer to pin-point what the consumer is looking for precisly and is one reason why sequels are a big thing right now, because developers know that thoes have already been "liked" by the consumer.

One thing that I will say on a personal level though is that things like game add-ons and special controllers do nothing for me. The mat in DDR, SteeringWheel VS Gamepad, Arcade Stick VS gamepad, Wiimote VS SIXAXIS or 360 controller I just stick with the original controller because these cheap tactics have never increased any fun factor for me and I get 99% of the enjoyment out of the software not the hardware. Therefore I like long, HARD, storydrivin games like Devil May Cry, God Hand, Tactical RPGs. This goes in hand whith why I'm not all that interested in the Wii right now, though I have a Wii, I probably won't be using it until Fire Emblem comes out, and I've already beat Zelda.

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Last edited by Slayer X; Mar 7, 2007 at 11:13 AM.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Question: What makes a game fun for you?

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